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Searched refs:SHADER_OPCODE_HALT_TARGET (Results 1 – 9 of 9) sorted by relevance

/third_party/mesa3d/src/intel/compiler/
Dbrw_fs_cse.cpp329 inst->opcode == SHADER_OPCODE_HALT_TARGET) in opt_cse_local()
Dbrw_ir_performance.cpp1158 case SHADER_OPCODE_HALT_TARGET: in instruction_desc()
1618 if (inst->opcode == SHADER_OPCODE_HALT_TARGET && halt_count) in calculate_performance()
Dbrw_eu_defines.h542 SHADER_OPCODE_HALT_TARGET, enumerator
Dbrw_shader.cpp460 case SHADER_OPCODE_HALT_TARGET: in brw_instruction_name()
Dbrw_fs_scoreboard.cpp159 case SHADER_OPCODE_HALT_TARGET: in ordered_unit()
Dbrw_schedule_instructions.cpp1096 return inst->opcode == SHADER_OPCODE_HALT_TARGET || in is_scheduling_barrier()
Dbrw_fs.cpp3052 if (inst->opcode == SHADER_OPCODE_HALT_TARGET) { in opt_redundant_halt()
6350 inst->opcode == SHADER_OPCODE_HALT_TARGET) in find_halt_control_flow_region_start()
6409 case SHADER_OPCODE_HALT_TARGET: in fixup_nomask_control_flow()
Dbrw_fs_generator.cpp2424 case SHADER_OPCODE_HALT_TARGET: in generate_code()
Dbrw_fs_nir.cpp50 bld.emit(SHADER_OPCODE_HALT_TARGET); in emit_nir_code()