Searched refs:SHADER_PRIM_TRIANGLES (Results 1 – 16 of 16) sorted by relevance
66 case SHADER_PRIM_TRIANGLES: in brw_compile_clip()
569 [SHADER_PRIM_TRIANGLES] = _3DPRIM_TRILIST,
129 case SHADER_PRIM_TRIANGLES: in dxil_get_input_primitive()
390 case SHADER_PRIM_TRIANGLES: in num_mesh_vertices_per_primitive()
1067 SHADER_PRIM_TRIANGLES, enumerator
106 shader->info.Geom.InputType = SHADER_PRIM_TRIANGLES; in _mesa_init_shader()
639 nir->info.gs.input_primitive = SHADER_PRIM_TRIANGLES; in hw_select_create_gs()
349 nir->info.gs.input_primitive = SHADER_PRIM_TRIANGLES; in get_clear_rect_gs()
2174 return SHADER_PRIM_TRIANGLES; in multiview_gs_input_primitive_from_pipeline()
1647 nir->info.gs.input_primitive = SHADER_PRIM_TRIANGLES; in get_texel_buffer_copy_gs()
580 case SHADER_PRIM_TRIANGLES: in genX()
3073 case SHADER_PRIM_TRIANGLES: in si_conv_gl_prim_to_vertices()
1312 assert(nir->info.mesh.primitive_type == SHADER_PRIM_TRIANGLES); in radv_lower_ngg()
1243 case SHADER_PRIM_TRIANGLES: in si_conv_gl_prim_to_gs_out()
3997 case SHADER_PRIM_TRIANGLES: in get_input_prim_type_mode()4036 case SHADER_PRIM_TRIANGLES: in get_output_prim_type_mode()
4319 return SHADER_PRIM_TRIANGLES; in primitive_from_spv_execution_mode()