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Searched refs:SHADER_PRIM_TRIANGLES_ADJACENCY (Results 1 – 6 of 6) sorted by relevance

/third_party/mesa3d/src/microsoft/compiler/
Ddxil_enums.c131 case SHADER_PRIM_TRIANGLES_ADJACENCY: in dxil_get_input_primitive()
/third_party/mesa3d/src/compiler/
Dshader_enums.h1075 SHADER_PRIM_TRIANGLES_ADJACENCY, enumerator
/third_party/mesa3d/src/intel/compiler/
Dbrw_vec4_gs_visitor.cpp577 [SHADER_PRIM_TRIANGLES_ADJACENCY] = _3DPRIM_TRILIST_ADJ,
/third_party/mesa3d/src/amd/vulkan/
Dradv_private.h3078 case SHADER_PRIM_TRIANGLES_ADJACENCY: in si_conv_gl_prim_to_vertices()
/third_party/mesa3d/src/gallium/drivers/zink/nir_to_spirv/
Dnir_to_spirv.c4010 case SHADER_PRIM_TRIANGLES_ADJACENCY: in get_input_prim_type_mode()
4049 case SHADER_PRIM_TRIANGLES_ADJACENCY: in get_output_prim_type_mode()
/third_party/mesa3d/src/compiler/spirv/
Dspirv_to_nir.c4321 return SHADER_PRIM_TRIANGLES_ADJACENCY; in primitive_from_spv_execution_mode()