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Searched refs:SN32 (Results 1 – 1 of 1) sorted by relevance

/third_party/vk-gl-cts/framework/common/
DtcuTexture.cpp1100 #define SN32(OFFS, COUNT) channelToSnormFloat(UI32(OFFS, COUNT), (COUNT)) in getPixel() macro
1116 …rmat::SNORM_INT_1010102_REV: return swizzleGe( Vec4(SN32( 0, 10), SN32(10, 10), SN32(20, 10), SN3… in getPixel()
1137 #undef SN32 in getPixel()