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Searched refs:SQRT3_2 (Results 1 – 3 of 3) sorted by relevance

/third_party/ffmpeg/libavresample/
Daudio_mix_matrix.c59 #define SQRT3_2 1.22474487139158904909 /* sqrt(3/2) */ macro
199 matrix[FRONT_LEFT ][BACK_LEFT ] -= surround_mix_level * SQRT3_2; in avresample_build_matrix()
202 matrix[FRONT_RIGHT][BACK_RIGHT] += surround_mix_level * SQRT3_2; in avresample_build_matrix()
235 matrix[FRONT_LEFT ][SIDE_LEFT ] -= surround_mix_level * SQRT3_2; in avresample_build_matrix()
238 matrix[FRONT_RIGHT][SIDE_RIGHT] += surround_mix_level * SQRT3_2; in avresample_build_matrix()
/third_party/ffmpeg/libswresample/
Drematrix.c244 matrix[FRONT_LEFT ][BACK_LEFT ] -= surround_mix_level * SQRT3_2; in swr_build_matrix()
247 matrix[FRONT_RIGHT][BACK_RIGHT] += surround_mix_level * SQRT3_2; in swr_build_matrix()
280 matrix[FRONT_LEFT ][SIDE_LEFT ] -= surround_mix_level * SQRT3_2; in swr_build_matrix()
283 matrix[FRONT_RIGHT][SIDE_RIGHT] += surround_mix_level * SQRT3_2; in swr_build_matrix()
Dswresample_internal.h30 #define SQRT3_2 1.22474487139158904909 /* sqrt(3/2) */ macro