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Searched refs:SST_CLOSEST_HIT_SHADER (Results 1 – 6 of 6) sorted by relevance

/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ray_query/
DvktRayQueryTraversalControlTests.cpp82 SST_CLOSEST_HIT_SHADER, enumerator
960 { SST_CLOSEST_HIT_SHADER, { "rgen", "isect", "", "chit_%s", "miss", "" } }, in initConfiguration()
1155 case SST_CLOSEST_HIT_SHADER: in verifyImage()
1296 m_data.shaderSourceType == SST_CLOSEST_HIT_SHADER || in checkSupport()
2025 { SST_CLOSEST_HIT_SHADER, SSP_RAY_TRACING_PIPELINE, "chit_shader", }, in createTraversalControlTests()
DvktRayQueryAccelerationStructuresTests.cpp84 SST_CLOSEST_HIT_SHADER, enumerator
980 { SST_CLOSEST_HIT_SHADER, { "rgen", "isect", "", "chit_%s", "miss", "" } }, in initConfiguration()
1571 m_data.shaderSourceType == SST_CLOSEST_HIT_SHADER || in checkSupport()
3346 { SST_CLOSEST_HIT_SHADER, SSP_RAY_TRACING_PIPELINE, "chit_shader", }, in addBasicBuildingTests()
3535 { SST_CLOSEST_HIT_SHADER, SSP_RAY_TRACING_PIPELINE, "chit_shader", }, in addVertexIndexFormatsTests()
3667 { SST_CLOSEST_HIT_SHADER, SSP_RAY_TRACING_PIPELINE, "chit_shader", }, in addOperationTestsImpl()
3860 { SST_CLOSEST_HIT_SHADER, SSP_RAY_TRACING_PIPELINE, "chit_shader", }, in addInstanceTriangleCullingTests()
3986 { SST_CLOSEST_HIT_SHADER, SSP_RAY_TRACING_PIPELINE, "chit_shader", }, in addEmptyAccelerationStructureTests()
DvktRayQueryCullRayFlagsTests.cpp82 SST_CLOSEST_HIT_SHADER, enumerator
981 { SST_CLOSEST_HIT_SHADER, { "rgen", "isect", "", "chit_%s", "miss", "" } }, in initConfiguration()
1239 m_data.shaderSourceType == SST_CLOSEST_HIT_SHADER || in checkSupport()
2054 { SST_CLOSEST_HIT_SHADER, SSP_RAY_TRACING_PIPELINE, "chit_shader", }, in createCullRayFlagsTests()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/ray_query/
DvktRayQueryTraversalControlTests.cpp82 SST_CLOSEST_HIT_SHADER, enumerator
960 { SST_CLOSEST_HIT_SHADER, { "rgen", "isect", "", "chit_%s", "miss", "" } }, in initConfiguration()
1155 case SST_CLOSEST_HIT_SHADER: in verifyImage()
1296 m_data.shaderSourceType == SST_CLOSEST_HIT_SHADER || in checkSupport()
2025 { SST_CLOSEST_HIT_SHADER, SSP_RAY_TRACING_PIPELINE, "chit_shader", }, in createTraversalControlTests()
DvktRayQueryAccelerationStructuresTests.cpp84 SST_CLOSEST_HIT_SHADER, enumerator
980 { SST_CLOSEST_HIT_SHADER, { "rgen", "isect", "", "chit_%s", "miss", "" } }, in initConfiguration()
1571 m_data.shaderSourceType == SST_CLOSEST_HIT_SHADER || in checkSupport()
3346 { SST_CLOSEST_HIT_SHADER, SSP_RAY_TRACING_PIPELINE, "chit_shader", }, in addBasicBuildingTests()
3535 { SST_CLOSEST_HIT_SHADER, SSP_RAY_TRACING_PIPELINE, "chit_shader", }, in addVertexIndexFormatsTests()
3667 { SST_CLOSEST_HIT_SHADER, SSP_RAY_TRACING_PIPELINE, "chit_shader", }, in addOperationTestsImpl()
3860 { SST_CLOSEST_HIT_SHADER, SSP_RAY_TRACING_PIPELINE, "chit_shader", }, in addInstanceTriangleCullingTests()
3986 { SST_CLOSEST_HIT_SHADER, SSP_RAY_TRACING_PIPELINE, "chit_shader", }, in addEmptyAccelerationStructureTests()
DvktRayQueryCullRayFlagsTests.cpp82 SST_CLOSEST_HIT_SHADER, enumerator
981 { SST_CLOSEST_HIT_SHADER, { "rgen", "isect", "", "chit_%s", "miss", "" } }, in initConfiguration()
1239 m_data.shaderSourceType == SST_CLOSEST_HIT_SHADER || in checkSupport()
2054 { SST_CLOSEST_HIT_SHADER, SSP_RAY_TRACING_PIPELINE, "chit_shader", }, in createCullRayFlagsTests()