/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ray_query/ |
D | vktRayQueryTraversalControlTests.cpp | 82 SST_CLOSEST_HIT_SHADER, enumerator 960 { SST_CLOSEST_HIT_SHADER, { "rgen", "isect", "", "chit_%s", "miss", "" } }, in initConfiguration() 1155 case SST_CLOSEST_HIT_SHADER: in verifyImage() 1296 m_data.shaderSourceType == SST_CLOSEST_HIT_SHADER || in checkSupport() 2025 { SST_CLOSEST_HIT_SHADER, SSP_RAY_TRACING_PIPELINE, "chit_shader", }, in createTraversalControlTests()
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D | vktRayQueryAccelerationStructuresTests.cpp | 84 SST_CLOSEST_HIT_SHADER, enumerator 980 { SST_CLOSEST_HIT_SHADER, { "rgen", "isect", "", "chit_%s", "miss", "" } }, in initConfiguration() 1571 m_data.shaderSourceType == SST_CLOSEST_HIT_SHADER || in checkSupport() 3346 { SST_CLOSEST_HIT_SHADER, SSP_RAY_TRACING_PIPELINE, "chit_shader", }, in addBasicBuildingTests() 3535 { SST_CLOSEST_HIT_SHADER, SSP_RAY_TRACING_PIPELINE, "chit_shader", }, in addVertexIndexFormatsTests() 3667 { SST_CLOSEST_HIT_SHADER, SSP_RAY_TRACING_PIPELINE, "chit_shader", }, in addOperationTestsImpl() 3860 { SST_CLOSEST_HIT_SHADER, SSP_RAY_TRACING_PIPELINE, "chit_shader", }, in addInstanceTriangleCullingTests() 3986 { SST_CLOSEST_HIT_SHADER, SSP_RAY_TRACING_PIPELINE, "chit_shader", }, in addEmptyAccelerationStructureTests()
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D | vktRayQueryCullRayFlagsTests.cpp | 82 SST_CLOSEST_HIT_SHADER, enumerator 981 { SST_CLOSEST_HIT_SHADER, { "rgen", "isect", "", "chit_%s", "miss", "" } }, in initConfiguration() 1239 m_data.shaderSourceType == SST_CLOSEST_HIT_SHADER || in checkSupport() 2054 { SST_CLOSEST_HIT_SHADER, SSP_RAY_TRACING_PIPELINE, "chit_shader", }, in createCullRayFlagsTests()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/ray_query/ |
D | vktRayQueryTraversalControlTests.cpp | 82 SST_CLOSEST_HIT_SHADER, enumerator 960 { SST_CLOSEST_HIT_SHADER, { "rgen", "isect", "", "chit_%s", "miss", "" } }, in initConfiguration() 1155 case SST_CLOSEST_HIT_SHADER: in verifyImage() 1296 m_data.shaderSourceType == SST_CLOSEST_HIT_SHADER || in checkSupport() 2025 { SST_CLOSEST_HIT_SHADER, SSP_RAY_TRACING_PIPELINE, "chit_shader", }, in createTraversalControlTests()
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D | vktRayQueryAccelerationStructuresTests.cpp | 84 SST_CLOSEST_HIT_SHADER, enumerator 980 { SST_CLOSEST_HIT_SHADER, { "rgen", "isect", "", "chit_%s", "miss", "" } }, in initConfiguration() 1571 m_data.shaderSourceType == SST_CLOSEST_HIT_SHADER || in checkSupport() 3346 { SST_CLOSEST_HIT_SHADER, SSP_RAY_TRACING_PIPELINE, "chit_shader", }, in addBasicBuildingTests() 3535 { SST_CLOSEST_HIT_SHADER, SSP_RAY_TRACING_PIPELINE, "chit_shader", }, in addVertexIndexFormatsTests() 3667 { SST_CLOSEST_HIT_SHADER, SSP_RAY_TRACING_PIPELINE, "chit_shader", }, in addOperationTestsImpl() 3860 { SST_CLOSEST_HIT_SHADER, SSP_RAY_TRACING_PIPELINE, "chit_shader", }, in addInstanceTriangleCullingTests() 3986 { SST_CLOSEST_HIT_SHADER, SSP_RAY_TRACING_PIPELINE, "chit_shader", }, in addEmptyAccelerationStructureTests()
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D | vktRayQueryCullRayFlagsTests.cpp | 82 SST_CLOSEST_HIT_SHADER, enumerator 981 { SST_CLOSEST_HIT_SHADER, { "rgen", "isect", "", "chit_%s", "miss", "" } }, in initConfiguration() 1239 m_data.shaderSourceType == SST_CLOSEST_HIT_SHADER || in checkSupport() 2054 { SST_CLOSEST_HIT_SHADER, SSP_RAY_TRACING_PIPELINE, "chit_shader", }, in createCullRayFlagsTests()
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