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Searched refs:STATE_PROJECTION_MATRIX_TRANSPOSE (Results 1 – 4 of 4) sorted by relevance

/third_party/mesa3d/src/mesa/program/
Dprog_statevars.h86 STATE_PROJECTION_MATRIX_TRANSPOSE, enumerator
Dprog_statevars.c370 case STATE_PROJECTION_MATRIX_TRANSPOSE: { in fetch_state()
864 case STATE_PROJECTION_MATRIX_TRANSPOSE: in _mesa_program_state_flags()
1025 case STATE_PROJECTION_MATRIX_TRANSPOSE: in append_token()
1275 case STATE_PROJECTION_MATRIX_TRANSPOSE: in _mesa_program_state_string()
1431 case STATE_PROJECTION_MATRIX_TRANSPOSE: in _mesa_optimize_state_parameters()
/third_party/mesa3d/src/mesa/state_tracker/
Dst_nir_lower_builtin.c112 case STATE_PROJECTION_MATRIX_TRANSPOSE: in get_variable()
/third_party/mesa3d/src/compiler/glsl/
Dbuiltin_variables.cpp239 MATRIX(gl_ProjectionMatrix, STATE_PROJECTION_MATRIX_TRANSPOSE);