Searched refs:SVGA3D_BLENDEQ_MINIMUM (Results 1 – 2 of 2) sorted by relevance
85 case PIPE_BLEND_MIN: return SVGA3D_BLENDEQ_MINIMUM; in svga_translate_blend_func()199 blend->rt[buffer].blendeq = SVGA3D_BLENDEQ_MINIMUM; in emulate_logicop()230 blend->rt[buffer].blendeq = SVGA3D_BLENDEQ_MINIMUM; in emulate_logicop()236 blend->rt[buffer].blendeq = SVGA3D_BLENDEQ_MINIMUM; in emulate_logicop()242 blend->rt[buffer].blendeq = SVGA3D_BLENDEQ_MINIMUM; in emulate_logicop()
999 SVGA3D_BLENDEQ_MINIMUM = 4, enumerator