Searched refs:SVGA3D_CMP_ALWAYS (Results 1 – 4 of 4) sorted by relevance
48 case PIPE_FUNC_ALWAYS: return SVGA3D_CMP_ALWAYS; in svga_translate_compare_func()51 return SVGA3D_CMP_ALWAYS; in svga_translate_compare_func()149 ds->stencil[0].func = SVGA3D_CMP_ALWAYS; in svga_create_depth_stencil_state()197 ds->zfunc = SVGA3D_CMP_ALWAYS; in svga_create_depth_stencil_state()206 ds->alphafunc = SVGA3D_CMP_ALWAYS; in svga_create_depth_stencil_state()
295 key->fs.alpha_func = SVGA3D_CMP_ALWAYS; in make_fs_key()
5671 if (emit->key.fs.alpha_func != SVGA3D_CMP_ALWAYS || in emit_temporaries_declaration()8231 case SVGA3D_CMP_ALWAYS: in emit_comparison()12145 emit->key.fs.alpha_func != SVGA3D_CMP_ALWAYS) { in emit_pre_helpers()12350 if (emit->key.fs.alpha_func != SVGA3D_CMP_ALWAYS) { in emit_post_helpers()12971 emit->key.fs.alpha_func = SVGA3D_CMP_ALWAYS; in svga_tgsi_vgpu10_translate()
1053 SVGA3D_CMP_ALWAYS = 8, enumerator