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Searched refs:SVGA3D_SURFACE_BIND_RENDER_TARGET (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/svga/
Dsvga_resource_texture.c1025 tex->key.flags |= SVGA3D_SURFACE_BIND_RENDER_TARGET; in svga_texture_create()
1071 tex->key.flags |= SVGA3D_SURFACE_BIND_RENDER_TARGET; in svga_texture_create()
1194 tex->key.flags |= SVGA3D_SURFACE_BIND_RENDER_TARGET; in svga_texture_from_handle()
1251 if (!tex->handle || !(tex->key.flags & SVGA3D_SURFACE_BIND_RENDER_TARGET)) in svga_texture_generate_mipmap()
Dsvga_surface.c342 SVGA3D_SURFACE_BIND_RENDER_TARGET; in svga_create_surface_view()
623 if (stex->key.flags & SVGA3D_SURFACE_BIND_RENDER_TARGET) { in svga_validate_surface_view()
/third_party/mesa3d/src/gallium/drivers/svga/include/
Dsvga3d_types.h415 #define SVGA3D_SURFACE_BIND_RENDER_TARGET (CONST64U(1) << 24) macro
624 SVGA3D_SURFACE_BIND_RENDER_TARGET | \