Searched refs:SVGA3D_SURFACE_BIND_RENDER_TARGET (Results 1 – 3 of 3) sorted by relevance
1025 tex->key.flags |= SVGA3D_SURFACE_BIND_RENDER_TARGET; in svga_texture_create()1071 tex->key.flags |= SVGA3D_SURFACE_BIND_RENDER_TARGET; in svga_texture_create()1194 tex->key.flags |= SVGA3D_SURFACE_BIND_RENDER_TARGET; in svga_texture_from_handle()1251 if (!tex->handle || !(tex->key.flags & SVGA3D_SURFACE_BIND_RENDER_TARGET)) in svga_texture_generate_mipmap()
342 SVGA3D_SURFACE_BIND_RENDER_TARGET; in svga_create_surface_view()623 if (stex->key.flags & SVGA3D_SURFACE_BIND_RENDER_TARGET) { in svga_validate_surface_view()
415 #define SVGA3D_SURFACE_BIND_RENDER_TARGET (CONST64U(1) << 24) macro624 SVGA3D_SURFACE_BIND_RENDER_TARGET | \