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Searched refs:SVGA3D_SURFACE_BIND_SHADER_RESOURCE (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/svga/include/
Dsvga3d_types.h414 #define SVGA3D_SURFACE_BIND_SHADER_RESOURCE (CONST64U(1) << 23) macro
623 SVGA3D_SURFACE_BIND_SHADER_RESOURCE | \
/third_party/mesa3d/src/gallium/drivers/svga/
Dsvga_resource_texture.c973 tex->key.flags |= SVGA3D_SURFACE_BIND_SHADER_RESOURCE; in svga_texture_create()
1204 tex->key.flags |= SVGA3D_SURFACE_BIND_SHADER_RESOURCE; in svga_texture_from_handle()
Dsvga_resource_buffer_upload.c181 sbuf->key.flags |= SVGA3D_SURFACE_BIND_SHADER_RESOURCE; in svga_buffer_create_host_surface()