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Searched refs:SVGA_MAX_IMAGES (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/svga/
Dsvga_context.h103 #define SVGA_MAX_IMAGES SVGA3D_MAX_UAVIEWS macro
360 struct svga_image_view image_views[PIPE_SHADER_TYPES][SVGA_MAX_IMAGES];
496 struct svga_image_view image_views[PIPE_SHADER_TYPES][SVGA_MAX_IMAGES];
Dsvga_image_view.c132 assert(start + num <= SVGA_MAX_IMAGES); in svga_set_shader_images()
Dsvga_screen.c734 return sws->have_gl43 ? SVGA_MAX_IMAGES : 0; in vgpu10_get_shader_param()