Searched refs:SVGA_PIPE_GRAPHICS (Results 1 – 3 of 3) sorted by relevance
/third_party/mesa3d/src/gallium/drivers/svga/ |
D | svga_draw.c | 358 if (pipe_type == SVGA_PIPE_GRAPHICS) { in svga_validate_sampler_resources() 441 if (pipe_type == SVGA_PIPE_GRAPHICS) { in svga_validate_constant_buffers() 543 if (pipe_type == SVGA_PIPE_GRAPHICS) { in svga_validate_image_views() 582 if (pipe_type == SVGA_PIPE_GRAPHICS) { in svga_validate_shader_buffers() 1039 ret = svga_validate_sampler_resources(svga, SVGA_PIPE_GRAPHICS); in draw_vgpu10() 1043 ret = svga_validate_constant_buffers(svga, SVGA_PIPE_GRAPHICS); in draw_vgpu10() 1048 ret = svga_validate_image_views(svga, SVGA_PIPE_GRAPHICS); in draw_vgpu10() 1052 ret = svga_validate_shader_buffers(svga, SVGA_PIPE_GRAPHICS); in draw_vgpu10()
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D | svga_state_uav.c | 364 if (pipe_type == SVGA_PIPE_GRAPHICS) { in svga_create_uav_list() 601 if (pipe_type == SVGA_PIPE_GRAPHICS) { in svga_save_uav_state() 763 ret = svga_create_uav_list(svga, SVGA_PIPE_GRAPHICS, num_free_uavs, in update_uav() 789 svga_save_uav_state(svga, SVGA_PIPE_GRAPHICS, num_uavs, uaViewIds, uaViews); in update_uav()
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D | svga_context.h | 859 SVGA_PIPE_GRAPHICS = 0, enumerator
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