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Searched refs:SVGA_SURFACE_STATE_UPDATED (Results 1 – 6 of 6) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/svga/
Dsvga_resource_texture.h230 tex->surface_state = SVGA_SURFACE_STATE_UPDATED; in svga_clear_texture_rendered_to()
Dsvga_resource_buffer.h343 sbuf->bufsurf->surface_state = SVGA_SURFACE_STATE_UPDATED; in svga_buffer_hw_storage_unmap()
Dsvga_pipe_blit.c828 bufsurf->surface_state >= SVGA_SURFACE_STATE_UPDATED); in is_texture_valid_to_copy()
831 return ((tex->surface_state >= SVGA_SURFACE_STATE_UPDATED) || in is_texture_valid_to_copy()
Dsvga_resource_buffer.c183 sbuf->bufsurf->surface_state = SVGA_SURFACE_STATE_UPDATED; in svga_buffer_transfer_map()
Dsvga_resource_texture.c249 tex->surface_state = SVGA_SURFACE_STATE_UPDATED; in readback_texture_surface()
769 tex->surface_state = SVGA_SURFACE_STATE_UPDATED; in svga_texture_transfer_unmap_direct()
Dsvga_context.h112 SVGA_SURFACE_STATE_UPDATED, enumerator