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Searched refs:S_02800C_FORCE_SHADER_Z_ORDER (Results 1 – 2 of 2) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/r600/
Devergreend.h1920 #define S_02800C_FORCE_SHADER_Z_ORDER(x) (((unsigned)(x) & 0x1) << 6) macro
Devergreen_state.c2094 db_render_override |= S_02800C_FORCE_SHADER_Z_ORDER(1); in evergreen_emit_db_misc_state()