Searched refs:S_02800C_FORCE_SHADER_Z_ORDER (Results 1 – 2 of 2) sorted by relevance
1920 #define S_02800C_FORCE_SHADER_Z_ORDER(x) (((unsigned)(x) & 0x1) << 6) macro
2094 db_render_override |= S_02800C_FORCE_SHADER_Z_ORDER(1); in evergreen_emit_db_misc_state()