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Searched refs:SampleShading (Results 1 – 6 of 6) sorted by relevance

/third_party/mesa3d/src/mesa/state_tracker/
Dst_atom_rasterizer.c263 ctx->Multisample.SampleShading && in st_update_rasterizer()
Dst_atom_shader.c160 st->ctx->Multisample.SampleShading && in st_update_fp()
/third_party/mesa3d/src/mesa/main/
Dmultisample.c76 ctx->Multisample.SampleShading = GL_FALSE; in _mesa_init_multisample()
Denable.c1044 if (ctx->Multisample.SampleShading == state) in _mesa_set_enable()
1049 ctx->Multisample.SampleShading = state; in _mesa_set_enable()
1962 return ctx->Multisample.SampleShading; in _mesa_IsEnabled()
Dmtypes.h573 GLboolean SampleShading; member
/third_party/mesa3d/src/mesa/program/
Dprogram.c370 else if (ctx->Multisample.SampleShading) in _mesa_get_min_invocations_per_fragment()