/third_party/flutter/engine/flutter/lib/ui/compositing/ |
D | scene.cc | 15 IMPLEMENT_WRAPPERTYPEINFO(ui, Scene); 18 V(Scene, toImage) \ 19 V(Scene, dispose) 21 DART_BIND_ALL(Scene, FOR_EACH_BINDING) in DART_BIND_ALL() argument 23 fml::RefPtr<Scene> Scene::create(std::shared_ptr<flutter::Layer> rootLayer, in DART_BIND_ALL() 27 return fml::MakeRefCounted<Scene>( in DART_BIND_ALL() 32 Scene::Scene(std::shared_ptr<flutter::Layer> rootLayer, in Scene() function in flutter::Scene 44 Scene::~Scene() {} in ~Scene() 46 void Scene::dispose() { in dispose() 50 Dart_Handle Scene::toImage(uint32_t width, in toImage() [all …]
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D | scene.h | 21 class Scene : public RefCountedDartWrappable<Scene> { 23 FML_FRIEND_MAKE_REF_COUNTED(Scene); 26 ~Scene() override; 27 static fml::RefPtr<Scene> create(std::shared_ptr<flutter::Layer> rootLayer, 43 explicit Scene(std::shared_ptr<flutter::Layer> rootLayer,
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D | scene_builder.cc | 321 fml::RefPtr<Scene> SceneBuilder::build() { in build() 322 fml::RefPtr<Scene> scene = Scene::create( in build()
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/third_party/skia/modules/sksg/src/ |
D | SkSGScene.cpp | 18 std::unique_ptr<Scene> Scene::Make(sk_sp<RenderNode> root) { in Make() 19 return root ? std::unique_ptr<Scene>(new Scene(std::move(root))) : nullptr; in Make() 22 Scene::Scene(sk_sp<RenderNode> root) : fRoot(std::move(root)) {} in Scene() function in sksg::Scene 24 Scene::~Scene() = default; 26 void Scene::render(SkCanvas* canvas) const { in render() 34 void Scene::revalidate(InvalidationController* ic) { in revalidate() 38 const RenderNode* Scene::nodeAt(const SkPoint& p) const { in nodeAt()
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/third_party/flutter/skia/modules/sksg/src/ |
D | SkSGScene.cpp | 34 std::unique_ptr<Scene> Scene::Make(sk_sp<RenderNode> root, AnimatorList&& anims) { in Make() 35 return root ? std::unique_ptr<Scene>(new Scene(std::move(root), std::move(anims))) : nullptr; in Make() 38 Scene::Scene(sk_sp<RenderNode> root, AnimatorList&& animators) in Scene() function in sksg::Scene 42 Scene::~Scene() = default; 44 void Scene::render(SkCanvas* canvas) const { in render() 51 void Scene::animate(float t, InvalidationController* ic) { in animate() 59 const RenderNode* Scene::nodeAt(const SkPoint& p) const { in nodeAt()
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/third_party/skia/modules/sksg/include/ |
D | SkSGScene.h | 29 class Scene final { 31 static std::unique_ptr<Scene> Make(sk_sp<RenderNode> root); 32 ~Scene(); 33 Scene(const Scene&) = delete; 34 Scene& operator=(const Scene&) = delete; 41 explicit Scene(sk_sp<RenderNode> root);
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/third_party/flutter/skia/modules/sksg/include/ |
D | SkSGScene.h | 63 class Scene final { 65 static std::unique_ptr<Scene> Make(sk_sp<RenderNode> root, AnimatorList&& animators); 66 ~Scene(); 67 Scene(const Scene&) = delete; 68 Scene& operator=(const Scene&) = delete; 75 Scene(sk_sp<RenderNode> root, AnimatorList&& animators);
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/third_party/flutter/skia/modules/skottie/include/ |
D | Skottie.h | 30 class Scene; variable 244 Animation(std::unique_ptr<sksg::Scene>, SkString ver, const SkSize& size, 247 std::unique_ptr<sksg::Scene> fScene;
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/third_party/flutter/engine/flutter/lib/ui/window/ |
D | window.h | 19 class Scene; variable 25 virtual void Render(Scene* scene) = 0;
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/third_party/skia/modules/skottie/include/ |
D | Skottie.h | 32 class Scene; variable 272 Animation(std::unique_ptr<sksg::Scene>, 277 const std::unique_ptr<sksg::Scene> fScene;
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/third_party/flutter/skia/tools/viewer/ |
D | SlideDir.h | 20 class Scene; variable 54 std::unique_ptr<sksg::Scene> fScene;
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D | SkottieSlide.h | 17 namespace sksg { class Scene; } variable
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/third_party/skia/tools/viewer/ |
D | SlideDir.h | 23 class Scene; variable 59 std::unique_ptr<sksg::Scene> fScene;
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D | SkottieSlide.h | 19 namespace sksg { class Scene; } variable
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/third_party/flutter/engine/flutter/lib/web_ui/lib/src/ui/ |
D | compositing.dart | 9 /// To create a Scene object, use a [SceneBuilder]. 11 /// Scene objects can be displayed on the screen using the 13 class Scene { 17 /// To create a Scene object, use a [SceneBuilder]. 18 Scene._(this.webOnlyRootElement); 116 /// Builds a [Scene] containing the given visuals. 118 /// A [Scene] can then be rendered using [Window.render]. 120 /// To draw graphical operations onto a [Scene], first create a 372 /// processes the [Scene] provided by the Dart code to turn it into 557 /// Returns a [Scene] containing the objects that have been added to [all …]
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/third_party/skia/samplecode/ |
D | SampleSG.cpp | 32 std::unique_ptr<sksg::Scene> fScene; 55 fScene = sksg::Scene::Make(fGroup); in SampleSG()
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/third_party/flutter/skia/samplecode/ |
D | SampleSG.cpp | 32 std::unique_ptr<sksg::Scene> fScene; 55 fScene = sksg::Scene::Make(fGroup, sksg::AnimatorList()); in SampleSG()
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/third_party/flutter/engine/flutter/runtime/ |
D | runtime_controller.h | 20 class Scene; variable 130 void Render(Scene* scene) override;
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/third_party/flutter/engine/flutter/lib/ui/ |
D | compositing.dart | 9 /// To create a Scene object, use a [SceneBuilder]. 11 /// Scene objects can be displayed on the screen using the 14 class Scene extends NativeFieldWrapperClass2 { 18 /// To create a Scene object, use a [SceneBuilder]. 20 Scene._(); 172 /// Builds a [Scene] containing the given visuals. 174 /// A [Scene] can then be rendered using [Window.render]. 176 /// To draw graphical operations onto a [Scene], first create a 541 /// processes the [Scene] provided by the Dart code to turn it into 668 /// Returns a [Scene] containing the objects that have been added to [all …]
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D | dart_ui.cc | 89 Scene::RegisterNatives(g_natives); in InitForGlobal()
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/third_party/flutter/engine/flutter/lib/web_ui/lib/src/engine/compositor/ |
D | layer_scene_builder.dart | 7 class LayerScene implements ui.Scene { 80 ui.Scene build() {
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/third_party/flutter/flutter/examples/layers/raw/ |
D | text.dart | 32 ui.Scene composite(ui.Picture picture, ui.Rect paintBounds) { 49 final ui.Scene scene = composite(picture, paintBounds);
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D | canvas.dart | 103 ui.Scene composite(ui.Picture picture, ui.Rect paintBounds) { 120 final ui.Scene scene = composite(picture, paintBounds);
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D | touch_input.dart | 41 ui.Scene composite(ui.Picture picture, ui.Rect paintBounds) { 74 final ui.Scene scene = composite(picture, paintBounds);
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/third_party/flutter/skia/modules/skottie/src/ |
D | Skottie.cpp | 285 std::unique_ptr<sksg::Scene> AnimationBuilder::parse(const skjson::ObjectValue& jroot) { in parse() 297 return sksg::Scene::Make(std::move(root), std::move(animators)); in parse() 555 Animation::Animation(std::unique_ptr<sksg::Scene> scene, SkString version, const SkSize& size, in Animation()
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