Searched refs:SetShaderResources (Results 1 – 2 of 2) sorted by relevance
/third_party/mesa3d/src/gallium/frontends/d3d10umd/ |
D | Shader.cpp | 224 SetShaderResources(enum pipe_shader_type shader_type, // IN in SetShaderResources() function 611 SetShaderResources(PIPE_SHADER_VERTEX, hDevice, Offset, NumViews, phShaderResourceViews); in VsSetShaderResources() 748 SetShaderResources(PIPE_SHADER_GEOMETRY, hDevice, Offset, NumViews, phShaderResourceViews); in GsSetShaderResources() 1061 SetShaderResources(PIPE_SHADER_FRAGMENT, hDevice, Offset, NumViews, phShaderResourceViews); in PsSetShaderResources()
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/third_party/mesa3d/src/gallium/drivers/svga/svgadump/ |
D | svga_dump.c | 1706 SVGA3D_DUMP_HEADER(SetShaderResources) in SVGA3D_DUMP_HEADER() argument 2120 SVGA3D_DUMP_CASE_LIST(SetShaderResources, SET_SHADER_RESOURCES, SVGA3dShaderResourceViewId); in svga_dump_command()
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