/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/ |
D | Compiler.h | 28 class ShCompilerInstance; variable 36 ShCompilerInstance getInstance(ShaderType shaderType); 37 void putInstance(ShCompilerInstance &&instance); 46 ShaderMap<std::vector<ShCompilerInstance>> mPools; 49 class ShCompilerInstance final : public angle::NonCopyable 52 ShCompilerInstance(); 53 ShCompilerInstance(ShHandle handle, ShShaderOutput outputType, ShaderType shaderType); 54 ~ShCompilerInstance(); 57 ShCompilerInstance(ShCompilerInstance &&other); 58 ShCompilerInstance &operator=(ShCompilerInstance &&other);
|
D | Compiler.cpp | 192 for (ShCompilerInstance &instance : pool) in ~Compiler() 204 ShCompilerInstance Compiler::getInstance(ShaderType type) in getInstance() 212 return ShCompilerInstance(handle, mOutputType, type); in getInstance() 216 ShCompilerInstance instance = std::move(pool.back()); in getInstance() 222 void Compiler::putInstance(ShCompilerInstance &&instance) in putInstance() 236 ShCompilerInstance::ShCompilerInstance() : mHandle(nullptr) {} in ShCompilerInstance() function in gl::ShCompilerInstance 238 ShCompilerInstance::ShCompilerInstance(ShHandle handle, in ShCompilerInstance() function in gl::ShCompilerInstance 244 ShCompilerInstance::~ShCompilerInstance() in ~ShCompilerInstance() 249 void ShCompilerInstance::destroy() in destroy() 258 ShCompilerInstance::ShCompilerInstance(ShCompilerInstance &&other) in ShCompilerInstance() function in gl::ShCompilerInstance [all …]
|
D | Shader.cpp | 114 ShCompilerInstance shCompilerInstance; 354 ShCompilerInstance compilerInstance = mBoundCompiler->getInstance(mState.mShaderType); in compile()
|
/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
D | Compiler.h | 28 class ShCompilerInstance; variable 38 ShCompilerInstance getInstance(ShaderType shaderType); 39 void putInstance(ShCompilerInstance &&instance); 48 ShaderMap<std::vector<ShCompilerInstance>> mPools; 51 class ShCompilerInstance final : public angle::NonCopyable 54 ShCompilerInstance(); 55 ShCompilerInstance(ShHandle handle, ShShaderOutput outputType, ShaderType shaderType); 56 ~ShCompilerInstance(); 59 ShCompilerInstance(ShCompilerInstance &&other); 60 ShCompilerInstance &operator=(ShCompilerInstance &&other);
|
D | Compiler.cpp | 295 for (ShCompilerInstance &instance : pool) in onDestroy() 307 ShCompilerInstance Compiler::getInstance(ShaderType type) in getInstance() 315 return ShCompilerInstance(handle, mOutputType, type); in getInstance() 319 ShCompilerInstance instance = std::move(pool.back()); in getInstance() 325 void Compiler::putInstance(ShCompilerInstance &&instance) in putInstance() 339 ShCompilerInstance::ShCompilerInstance() : mHandle(nullptr) {} in ShCompilerInstance() function in gl::ShCompilerInstance 341 ShCompilerInstance::ShCompilerInstance(ShHandle handle, in ShCompilerInstance() function in gl::ShCompilerInstance 347 ShCompilerInstance::~ShCompilerInstance() in ~ShCompilerInstance() 352 void ShCompilerInstance::destroy() in destroy() 361 ShCompilerInstance::ShCompilerInstance(ShCompilerInstance &&other) in ShCompilerInstance() function in gl::ShCompilerInstance [all …]
|
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/ |
D | ShaderImpl.h | 20 class ShCompilerInstance; variable 57 gl::ShCompilerInstance *compilerInstance, 66 gl::ShCompilerInstance *compilerInstance,
|
D | ShaderImpl.cpp | 82 gl::ShCompilerInstance *compilerInstance, in compileImpl()
|
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/ |
D | ShaderImpl.h | 20 class ShCompilerInstance; variable 57 gl::ShCompilerInstance *compilerInstance, 66 gl::ShCompilerInstance *compilerInstance,
|
D | ShaderImpl.cpp | 84 gl::ShCompilerInstance *compilerInstance, in compileImpl()
|
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/ |
D | ShaderD3D.cpp | 60 std::function<bool(gl::ShCompilerInstance *compiler, std::string *infoLog)>; 66 gl::ShCompilerInstance *compilerInstance, in WaitableCompileEventD3D() 83 gl::ShCompilerInstance *mCompilerInstance; 245 gl::ShCompilerInstance *compilerInstance, in compile() 268 auto postTranslateFunctor = [this](gl::ShCompilerInstance *compiler, std::string *infoLog) { in compile()
|
D | ShaderD3D.h | 42 gl::ShCompilerInstance *compilerInstance,
|
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/ |
D | ShaderD3D.cpp | 62 std::function<bool(gl::ShCompilerInstance *compiler, std::string *infoLog)>; 68 gl::ShCompilerInstance *compilerInstance, in WaitableCompileEventD3D() 85 gl::ShCompilerInstance *mCompilerInstance; 270 gl::ShCompilerInstance *compilerInstance, in compile() 293 auto postTranslateFunctor = [this](gl::ShCompilerInstance *compiler, std::string *infoLog) { in compile()
|
D | ShaderD3D.h | 42 gl::ShCompilerInstance *compilerInstance,
|
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/ |
D | ShaderMtl.h | 26 gl::ShCompilerInstance *compilerInstance, 40 gl::ShCompilerInstance *compilerInstance,
|
D | ShaderMtl.mm | 83 gl::ShCompilerInstance *compilerInstance, 103 gl::ShCompilerInstance *compilerInstance,
|
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/ |
D | ShaderVk.h | 25 gl::ShCompilerInstance *compilerInstance,
|
D | ShaderVk.cpp | 25 gl::ShCompilerInstance *compilerInstance, in compile()
|
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/null/ |
D | ShaderNULL.h | 25 gl::ShCompilerInstance *compilerInstance,
|
D | ShaderNULL.cpp | 23 gl::ShCompilerInstance *compilerInstance, in compile()
|
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/ |
D | ShaderVk.h | 25 gl::ShCompilerInstance *compilerInstance,
|
D | ShaderVk.cpp | 25 gl::ShCompilerInstance *compilerInstance, in compile()
|
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/null/ |
D | ShaderNULL.h | 25 gl::ShCompilerInstance *compilerInstance,
|
D | ShaderNULL.cpp | 23 gl::ShCompilerInstance *compilerInstance, in compile()
|
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
D | ShaderGL.h | 31 gl::ShCompilerInstance *compilerInstance,
|
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
D | ShaderGL.h | 31 gl::ShCompilerInstance *compilerInstance,
|