Searched refs:ShaderSwitchCase (Results 1 – 3 of 3) sorted by relevance
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderSwitchTests.cpp | 51 class ShaderSwitchCase : public ShaderRenderCase class 54 ShaderSwitchCase (tcu::TestContext& testCtx, 62 virtual ~ShaderSwitchCase (void); 65 ShaderSwitchCase::ShaderSwitchCase (tcu::TestContext& testCtx, in ShaderSwitchCase() function in vkt::sr::__anona8d448f40111::ShaderSwitchCase 79 ShaderSwitchCase::~ShaderSwitchCase (void) in ~ShaderSwitchCase() 106 static de::MovePtr<ShaderSwitchCase> makeSwitchCase (tcu::TestContext& testCtx, const string& name,… in makeSwitchCase() 167 …return de::MovePtr<ShaderSwitchCase>(new ShaderSwitchCase(testCtx, name, desc, isVertex, vtx.str()… in makeSwitchCase()
|
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderrender/ |
D | vktShaderRenderSwitchTests.cpp | 51 class ShaderSwitchCase : public ShaderRenderCase class 54 ShaderSwitchCase (tcu::TestContext& testCtx, 62 virtual ~ShaderSwitchCase (void); 65 ShaderSwitchCase::ShaderSwitchCase (tcu::TestContext& testCtx, in ShaderSwitchCase() function in vkt::sr::__anon59e477740111::ShaderSwitchCase 79 ShaderSwitchCase::~ShaderSwitchCase (void) in ~ShaderSwitchCase() 106 static de::MovePtr<ShaderSwitchCase> makeSwitchCase (tcu::TestContext& testCtx, const string& name,… in makeSwitchCase() 167 …return de::MovePtr<ShaderSwitchCase>(new ShaderSwitchCase(testCtx, name, desc, isVertex, vtx.str()… in makeSwitchCase()
|
/third_party/vk-gl-cts/modules/gles3/functional/ |
D | es3fShaderSwitchTests.cpp | 48 class ShaderSwitchCase : public ShaderRenderCase class 51 …ShaderSwitchCase (Context& context, const char* name, const char* description, bool isVertexCase… 52 virtual ~ShaderSwitchCase (void); 55 ShaderSwitchCase::ShaderSwitchCase (Context& context, const char* name, const char* description, bo… in ShaderSwitchCase() function in deqp::gles3::Functional::ShaderSwitchCase 62 ShaderSwitchCase::~ShaderSwitchCase (void) in ~ShaderSwitchCase() 150 return new ShaderSwitchCase(context, name, desc, isVertex, vtx.str().c_str(), frag.str().c_str(), in makeSwitchCase()
|