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Searched refs:ShouldContinueRepeatedPasses (Results 1 – 6 of 6) sorted by relevance

/third_party/spirv-tools/source/fuzz/
Dfuzzer.cpp344 } while (ShouldContinueRepeatedPasses(num_of_transformations_to_apply == 0)); in Run()
364 bool Fuzzer::ShouldContinueRepeatedPasses( in ShouldContinueRepeatedPasses() function in spvtools::fuzz::Fuzzer
Dfuzzer.h129 bool ShouldContinueRepeatedPasses(bool continue_fuzzing_probabilistically);
/third_party/skia/third_party/externals/swiftshader/third_party/SPIRV-Tools/source/fuzz/
Dfuzzer.cpp344 } while (ShouldContinueRepeatedPasses(num_of_transformations_to_apply == 0)); in Run()
364 bool Fuzzer::ShouldContinueRepeatedPasses( in ShouldContinueRepeatedPasses() function in spvtools::fuzz::Fuzzer
Dfuzzer.h129 bool ShouldContinueRepeatedPasses(bool continue_fuzzing_probabilistically);
/third_party/skia/third_party/externals/spirv-tools/source/fuzz/
Dfuzzer.cpp344 } while (ShouldContinueRepeatedPasses(num_of_transformations_to_apply == 0)); in Run()
364 bool Fuzzer::ShouldContinueRepeatedPasses( in ShouldContinueRepeatedPasses() function in spvtools::fuzz::Fuzzer
Dfuzzer.h129 bool ShouldContinueRepeatedPasses(bool continue_fuzzing_probabilistically);