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Searched refs:SkStrikeForGPU (Results 1 – 8 of 8) sorted by relevance

/third_party/skia/src/core/
DSkStrikeForGPU.h31 class SkStrikeForGPU {
33 virtual ~SkStrikeForGPU() = default;
61 void operator()(SkStrikeForGPU* ptr) const { in operator()
67 using SkScopedStrikeForGPU = std::unique_ptr<SkStrikeForGPU, SkStrikeForGPU::Deleter>;
DSkStrikeForGPU.cpp14 bool SkStrikeForGPU::CanDrawAsMask(const SkGlyph& glyph) { in CanDrawAsMask()
18 bool SkStrikeForGPU::CanDrawAsSDFT(const SkGlyph& glyph) { in CanDrawAsSDFT()
22 bool SkStrikeForGPU::CanDrawAsPath(const SkGlyph& glyph) { in CanDrawAsPath()
27 bool SkStrikeForGPU::FitsInAtlas(const SkGlyph& glyph) { in FitsInAtlas()
DSkScalerCache.h34 , fCanDrawAsMask{SkStrikeForGPU::CanDrawAsMask(glyph)}
35 , fCanDrawAsSDFT{SkStrikeForGPU::CanDrawAsSDFT(glyph)} {}
DBUILD.bazel330 "SkStrikeForGPU.cpp",
331 "SkStrikeForGPU.h",
DSkGlyphBuffer.h15 class SkStrikeForGPU; variable
DSkStrikeCache.h40 class SkStrike final : public SkRefCnt, public SkStrikeForGPU {
DSkRemoteGlyphCache.cpp236 class RemoteStrike final : public SkStrikeForGPU {
1019 if (!glyph->isEmpty() && SkStrikeForGPU::FitsInAtlas(*glyph)) { in readStrikeData()
/third_party/skia/gn/
Dcore.gni364 "$_src/core/SkStrikeForGPU.cpp",
365 "$_src/core/SkStrikeForGPU.h",