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Searched refs:SubroutineUniformRemapTable (Results 1 – 6 of 6) sorted by relevance

/third_party/mesa3d/src/compiler/glsl/
Dlinker_util.cpp328 if (p->sh.SubroutineUniformRemapTable[j] == INACTIVE_UNIFORM_EXPLICIT_LOCATION) in link_util_calculate_subroutine_compat()
331 struct gl_uniform_storage *uni = p->sh.SubroutineUniformRemapTable[j]; in link_util_calculate_subroutine_compat()
Dlinker.cpp3250 p->sh.SubroutineUniformRemapTable = in reserve_subroutine_explicit_locations()
3251 reralloc(p, p->sh.SubroutineUniformRemapTable, in reserve_subroutine_explicit_locations()
3255 if (!p->sh.SubroutineUniformRemapTable) { in reserve_subroutine_explicit_locations()
3262 p->sh.SubroutineUniformRemapTable[i] = NULL; in reserve_subroutine_explicit_locations()
3271 if (p->sh.SubroutineUniformRemapTable[loc] == INACTIVE_UNIFORM_EXPLICIT_LOCATION) { in reserve_subroutine_explicit_locations()
3288 p->sh.SubroutineUniformRemapTable[loc] = INACTIVE_UNIFORM_EXPLICIT_LOCATION; in reserve_subroutine_explicit_locations()
Dgl_nir_link_uniforms.c342 p->sh.SubroutineUniformRemapTable[element_loc] = in nir_setup_uniform_remap_tables()
375 p->sh.SubroutineUniformRemapTable = in nir_setup_uniform_remap_tables()
377 p->sh.SubroutineUniformRemapTable, in nir_setup_uniform_remap_tables()
382 p->sh.SubroutineUniformRemapTable[p->sh.NumSubroutineUniformRemapTable + k] = in nir_setup_uniform_remap_tables()
Dserialize.cpp634 sh->Program->sh.SubroutineUniformRemapTable); in write_uniform_remap_tables()
688 glprog->sh.SubroutineUniformRemapTable = in read_uniform_remap_tables()
/third_party/mesa3d/src/mesa/main/
Dshader_types.h589 struct gl_uniform_storage **SubroutineUniformRemapTable; member
Dshaderapi.c3052 struct gl_uniform_storage *uni = p->sh.SubroutineUniformRemapTable[i]; in _mesa_UniformSubroutinesuiv()
3779 struct gl_uniform_storage *uni = p->sh.SubroutineUniformRemapTable[i]; in _mesa_shader_write_subroutine_index()
3822 struct gl_uniform_storage *uni = p->sh.SubroutineUniformRemapTable[i]; in _mesa_program_init_subroutine_defaults()