Searched refs:SubroutineUniformRemapTable (Results 1 – 6 of 6) sorted by relevance
328 if (p->sh.SubroutineUniformRemapTable[j] == INACTIVE_UNIFORM_EXPLICIT_LOCATION) in link_util_calculate_subroutine_compat()331 struct gl_uniform_storage *uni = p->sh.SubroutineUniformRemapTable[j]; in link_util_calculate_subroutine_compat()
3250 p->sh.SubroutineUniformRemapTable = in reserve_subroutine_explicit_locations()3251 reralloc(p, p->sh.SubroutineUniformRemapTable, in reserve_subroutine_explicit_locations()3255 if (!p->sh.SubroutineUniformRemapTable) { in reserve_subroutine_explicit_locations()3262 p->sh.SubroutineUniformRemapTable[i] = NULL; in reserve_subroutine_explicit_locations()3271 if (p->sh.SubroutineUniformRemapTable[loc] == INACTIVE_UNIFORM_EXPLICIT_LOCATION) { in reserve_subroutine_explicit_locations()3288 p->sh.SubroutineUniformRemapTable[loc] = INACTIVE_UNIFORM_EXPLICIT_LOCATION; in reserve_subroutine_explicit_locations()
342 p->sh.SubroutineUniformRemapTable[element_loc] = in nir_setup_uniform_remap_tables()375 p->sh.SubroutineUniformRemapTable = in nir_setup_uniform_remap_tables()377 p->sh.SubroutineUniformRemapTable, in nir_setup_uniform_remap_tables()382 p->sh.SubroutineUniformRemapTable[p->sh.NumSubroutineUniformRemapTable + k] = in nir_setup_uniform_remap_tables()
634 sh->Program->sh.SubroutineUniformRemapTable); in write_uniform_remap_tables()688 glprog->sh.SubroutineUniformRemapTable = in read_uniform_remap_tables()
589 struct gl_uniform_storage **SubroutineUniformRemapTable; member
3052 struct gl_uniform_storage *uni = p->sh.SubroutineUniformRemapTable[i]; in _mesa_UniformSubroutinesuiv()3779 struct gl_uniform_storage *uni = p->sh.SubroutineUniformRemapTable[i]; in _mesa_shader_write_subroutine_index()3822 struct gl_uniform_storage *uni = p->sh.SubroutineUniformRemapTable[i]; in _mesa_program_init_subroutine_defaults()