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Searched refs:TU_DYNAMIC_STATE_VB_STRIDE (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/freedreno/vulkan/
Dtu_pipeline.h26 TU_DYNAMIC_STATE_VB_STRIDE, enumerator
Dtu_cmd_buffer.c1909 cmd->state.dynamic_state[TU_DYNAMIC_STATE_VB_STRIDE].iova = in tu_CmdBindVertexBuffers2EXT()
2503 if ((pipeline->dynamic_state_mask & BIT(TU_DYNAMIC_STATE_VB_STRIDE)) && in tu_CmdBindPipeline()
2504 cmd->state.dynamic_state[TU_DYNAMIC_STATE_VB_STRIDE].size != pipeline->num_vbs * 2) { in tu_CmdBindPipeline()
2505 cmd->state.dynamic_state[TU_DYNAMIC_STATE_VB_STRIDE].size = pipeline->num_vbs * 2; in tu_CmdBindPipeline()
4514 (pipeline->dynamic_state_mask & BIT(TU_DYNAMIC_STATE_VB_STRIDE))) { in tu6_draw_common()
4535 tu_cs_emit_draw_state(cs, TU_DRAW_STATE_DYNAMIC + TU_DYNAMIC_STATE_VB_STRIDE, in tu6_draw_common()
4536 cmd->state.dynamic_state[TU_DYNAMIC_STATE_VB_STRIDE]); in tu6_draw_common()
Dtu_pipeline.c1836 if (!(pipeline->dynamic_state_mask & BIT(TU_DYNAMIC_STATE_VB_STRIDE))) { in tu6_emit_vertex_input()
3128 pipeline->dynamic_state_mask |= BIT(TU_DYNAMIC_STATE_VB_STRIDE); in tu_pipeline_builder_parse_dynamic()