/third_party/skia/third_party/externals/tint/test/bug/tint/ |
D | 959.wgsl.expected.hlsl | 33 Texture2D<float4> t0 : register(t1, space0); 34 Texture2D<float4> t1 : register(t1, space1); 35 Texture2D<float4> t2 : register(t1, space2); 36 Texture2D<float4> t3 : register(t1, space3); 37 Texture2D<float4> t4 : register(t1, space4); 38 Texture2D<float4> t5 : register(t1, space5); 39 Texture2D<float4> t6 : register(t1, space6); 40 Texture2D<float4> t7 : register(t1, space7); 41 Texture2D t8 : register(t200, space8); 42 Texture2D t9 : register(t200, space9); [all …]
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/third_party/vk-gl-cts/framework/opengl/ |
D | gluTexture.hpp | 69 class Texture2D class 72 …Texture2D (const RenderContext& context, const ContextInfo& contextInfo, int numLevels, const t… 73 …Texture2D (const RenderContext& context, deUint32 format, deUint32 dataType, int width, int hei… 74 Texture2D (const RenderContext& context, deUint32 internalFormat, int width, int height); 75 virtual ~Texture2D (void); 79 tcu::Texture2D& getRefTexture (void) { return m_refTexture; } in getRefTexture() 80 const tcu::Texture2D& getRefTexture (void) const { return m_refTexture; } in getRefTexture() 83 …static Texture2D* create (const RenderContext& context, const ContextInfo& contextInfo, const… 84 …static Texture2D* create (const RenderContext& context, const ContextInfo& contextInfo, const… 85 …static Texture2D* create (const RenderContext& context, const ContextInfo& contextInfo, const… in create() [all …]
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/third_party/glslang/Test/ |
D | hlsl.texture.struct.frag | 29 Texture2D <s1_t> g_tTex2s1; 30 Texture2D <s2_t> g_tTex2s2; 31 Texture2D <s3_t> g_tTex2s3; 32 Texture2D <s4_t> g_tTex2s4; 33 Texture2D <s5_t> g_tTex2s5; 35 Texture2D <s1_t> g_tTex2s1a; // same type as g_tTex2s1, to test fn signature matching. 38 s1_t fn1(Texture2D <s1_t> t1) { return t1 . Sample(g_sSamp, float2(0.6, 0.61)); } 39 s2_t fn1(Texture2D <s2_t> t2) { return t2 . Sample(g_sSamp, float2(0.6, 0.61)); }
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D | hlsl.tx.overload.frag | 2 Texture2D<float> tf1; 3 Texture2D<float4> tf4; 8 float Func(Texture2D<float> DummyTex) { return 1.0f; } 9 float4 Func(Texture2D<float4> DummyTex) { return float4(0,0,0,0); }
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D | hlsl.texture.subvec4.frag | 7 Texture2D <float> g_tTex2df1; 8 Texture2D <float2> g_tTex2df2; 9 Texture2D <float3> g_tTex2df3; 10 Texture2D <float4> g_tTex2df4;
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/third_party/skia/third_party/externals/spirv-cross/reference/shaders-hlsl/frag/ |
D | combined-texture-sampler-parameter.frag | 1 Texture2D<float4> uSampler : register(t0); 3 Texture2D<float4> uSamplerShadow : register(t1); 13 float4 samp2(Texture2D<float4> s, SamplerState _s_sampler) 18 float4 samp3(Texture2D<float4> s, SamplerState _s_sampler) 23 float samp4(Texture2D<float4> s, SamplerComparisonState _s_sampler) 28 float samp(Texture2D<float4> s0, SamplerState _s0_sampler, Texture2D<float4> s1, SamplerComparisonS…
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D | combined-texture-sampler-shadow.frag | 1 Texture2D<float4> uDepth : register(t2); 12 float samp2(Texture2D<float4> t, SamplerComparisonState s) 17 float samp3(Texture2D<float4> t, SamplerState s) 22 float samp(Texture2D<float4> t, SamplerComparisonState s, SamplerState s1)
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D | sampler-array.frag | 1 Texture2D<float4> uCombined[4] : register(t0); 3 Texture2D<float4> uTex[4] : register(t4); 18 float4 sample_in_function(Texture2D<float4> samp, SamplerState _samp_sampler) 23 float4 sample_in_function2(Texture2D<float4> tex, SamplerState samp)
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D | sampler-image-arrays.frag | 1 Texture2D<float4> uSampler[4] : register(t0); 3 Texture2D<float4> uTextures[4] : register(t8); 26 float4 sample_from_argument(Texture2D<float4> samplers[4], SamplerState _samplers_sampler[4]) 31 float4 sample_single_from_argument(Texture2D<float4> samp, SamplerState _samp_sampler)
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/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders-hlsl/comp/ |
D | image.nonwritable-uav-texture.comp | 3 Texture2D<float4> uImageInF : register(t0); 5 Texture2D<int4> uImageInI : register(t2); 7 Texture2D<uint4> uImageInU : register(t4); 11 Texture2D<float4> uImageInF2 : register(t8); 13 Texture2D<int4> uImageInI2 : register(t10); 15 Texture2D<uint4> uImageInU2 : register(t12); 19 Texture2D<float4> uImageInF4 : register(t16); 21 Texture2D<int4> uImageInI4 : register(t18); 23 Texture2D<uint4> uImageInU4 : register(t20);
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/third_party/skia/third_party/externals/spirv-cross/reference/shaders-hlsl/comp/ |
D | image.nonwritable-uav-texture.comp | 3 Texture2D<float4> uImageInF : register(t0); 5 Texture2D<int4> uImageInI : register(t2); 7 Texture2D<uint4> uImageInU : register(t4); 11 Texture2D<float4> uImageInF2 : register(t8); 13 Texture2D<int4> uImageInI2 : register(t10); 15 Texture2D<uint4> uImageInU2 : register(t12); 19 Texture2D<float4> uImageInF4 : register(t16); 21 Texture2D<int4> uImageInI4 : register(t18); 23 Texture2D<uint4> uImageInU4 : register(t20);
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/third_party/cef/tests/cefclient/browser/ |
D | osr_d3d11_win.cc | 141 vdesc.Texture2D.MipSlice = 0; in resize() 213 Texture2D::Texture2D(ID3D11Texture2D* tex, ID3D11ShaderResourceView* srv) in Texture2D() function in client::d3d11::Texture2D 232 uint32_t Texture2D::width() const { in width() 238 uint32_t Texture2D::height() const { in height() 244 DXGI_FORMAT Texture2D::format() const { in format() 250 bool Texture2D::has_mutex() const { in has_mutex() 254 bool Texture2D::lock_key(uint64_t key, uint32_t timeout_ms) { in lock_key() 262 void Texture2D::unlock_key(uint64_t key) { in unlock_key() 268 void Texture2D::bind(const std::shared_ptr<Context>& ctx) { in bind() 277 void Texture2D::unbind() {} in unbind() [all …]
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D | osr_d3d11_win.h | 37 class Texture2D; variable 104 std::shared_ptr<Texture2D> create_texture(int width, 110 std::shared_ptr<Texture2D> open_shared_texture(void*); 166 class Texture2D { 168 Texture2D(ID3D11Texture2D* tex, ID3D11ShaderResourceView* srv); 184 void copy_from(const std::shared_ptr<Texture2D>&); 194 DISALLOW_COPY_AND_ASSIGN(Texture2D); 258 const std::shared_ptr<Texture2D>& texture); 318 std::shared_ptr<Texture2D> texture() const { return shared_buffer_; } in texture() 322 std::shared_ptr<Texture2D> shared_buffer_;
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/third_party/vk-gl-cts/modules/glshared/ |
D | glsRandomShaderCase.hpp | 67 void bindTexture (int unit, const glu::Texture2D* tex2D); 70 std::vector<std::pair<int, const glu::Texture2D*> > getBindings2D (void) const; 74 std::map<int, const glu::Texture2D*> m_tex2D; 96 const glu::Texture2D* getTex2D (void); 111 glu::Texture2D* m_tex2D;
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D | glsShaderRenderCase.hpp | 42 class Texture2D; 88 TextureBinding (const glu::Texture2D* tex2D, const tcu::Sampler& sampler); 95 void setTexture (const glu::Texture2D* tex2D); 102 …const glu::Texture2D* get2D (void) const { DE_ASSERT(getType() == TYPE_2D); return m_binding… in get2D() 112 const glu::Texture2D* tex2D; 134 const tcu::Texture2D* tex2D;
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/dynamic_state/ |
D | vktDynamicStateClearTests.cpp | 70 virtual tcu::Texture2D buildReferenceFrame (int lineWidth) in buildReferenceFrame() 74 return tcu::Texture2D(tcu::TextureFormat(), 0, 0); in buildReferenceFrame() 138 tcu::Texture2D referenceFrame = buildReferenceFrame(static_cast<int>(lineWidth)); in iterate() 188 virtual tcu::Texture2D buildReferenceFrame (int lineWidth) in buildReferenceFrame() 190 tcu::Texture2D referenceFrame(vk::mapVkFormat(m_colorAttachmentFormat), WIDTH, HEIGHT); in buildReferenceFrame() 263 virtual tcu::Texture2D buildReferenceFrame (int lineWidth) in buildReferenceFrame() 265 tcu::Texture2D referenceFrame(vk::mapVkFormat(m_colorAttachmentFormat), WIDTH, HEIGHT); in buildReferenceFrame() 321 virtual tcu::Texture2D buildReferenceFrame (int lineWidth) in buildReferenceFrame() 323 tcu::Texture2D referenceFrame(vk::mapVkFormat(m_colorAttachmentFormat), WIDTH, HEIGHT); in buildReferenceFrame() 380 virtual tcu::Texture2D buildReferenceFrame (int lineWidth) in buildReferenceFrame() [all …]
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/dynamic_state/ |
D | vktDynamicStateClearTests.cpp | 70 virtual tcu::Texture2D buildReferenceFrame (int lineWidth) in buildReferenceFrame() 74 return tcu::Texture2D(tcu::TextureFormat(), 0, 0); in buildReferenceFrame() 138 tcu::Texture2D referenceFrame = buildReferenceFrame(static_cast<int>(lineWidth)); in iterate() 188 virtual tcu::Texture2D buildReferenceFrame (int lineWidth) in buildReferenceFrame() 190 tcu::Texture2D referenceFrame(vk::mapVkFormat(m_colorAttachmentFormat), WIDTH, HEIGHT); in buildReferenceFrame() 263 virtual tcu::Texture2D buildReferenceFrame (int lineWidth) in buildReferenceFrame() 265 tcu::Texture2D referenceFrame(vk::mapVkFormat(m_colorAttachmentFormat), WIDTH, HEIGHT); in buildReferenceFrame() 321 virtual tcu::Texture2D buildReferenceFrame (int lineWidth) in buildReferenceFrame() 323 tcu::Texture2D referenceFrame(vk::mapVkFormat(m_colorAttachmentFormat), WIDTH, HEIGHT); in buildReferenceFrame() 380 virtual tcu::Texture2D buildReferenceFrame (int lineWidth) in buildReferenceFrame() [all …]
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/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
D | GetImageTest.cpp | 99 ANGLE_GL_PROGRAM(program, essl1_shaders::vs::Texture2D(), essl1_shaders::fs::Texture2D()); in TEST_P() 181 ANGLE_GL_PROGRAM(program, essl1_shaders::vs::Texture2D(), essl1_shaders::fs::Texture2D()); in TEST_P() 256 ANGLE_GL_PROGRAM(program, essl1_shaders::vs::Texture2D(), essl1_shaders::fs::Texture2D()); in TEST_P() 279 ANGLE_GL_PROGRAM(program, essl1_shaders::vs::Texture2D(), essl1_shaders::fs::Texture2D()); in TEST_P() 330 ANGLE_GL_PROGRAM(program, essl1_shaders::vs::Texture2D(), essl1_shaders::fs::Texture2D()); in TEST_P() 366 ANGLE_GL_PROGRAM(program, essl1_shaders::vs::Texture2D(), essl1_shaders::fs::Texture2D()); in TEST_P() 400 ANGLE_GL_PROGRAM(program, essl1_shaders::vs::Texture2D(), essl1_shaders::fs::Texture2D()); in TEST_P() 450 ANGLE_GL_PROGRAM(program, essl1_shaders::vs::Texture2D(), essl1_shaders::fs::Texture2D()); in TEST_P()
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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/ |
D | Texture.cpp | 428 Texture2D::Texture2D(GLuint name) : Texture(name) in Texture2D() function in es2::Texture2D 436 Texture2D::~Texture2D() in ~Texture2D() 452 void Texture2D::addProxyRef(const Renderbuffer *proxy) in addProxyRef() 457 void Texture2D::releaseProxy(const Renderbuffer *proxy) in releaseProxy() 470 void Texture2D::sweep() in sweep() 493 GLenum Texture2D::getTarget() const in getTarget() 498 GLsizei Texture2D::getWidth(GLenum target, GLint level) const in getWidth() 504 GLsizei Texture2D::getHeight(GLenum target, GLint level) const in getHeight() 510 GLint Texture2D::getFormat(GLenum target, GLint level) const in getFormat() 516 int Texture2D::getTopLevel() const in getTopLevel() [all …]
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/third_party/skia/third_party/externals/tint/test/types/texture/sampled/ |
D | 2d.wgsl.expected.hlsl | 1 Texture2D<float4> t_f : register(t0, space0); 2 Texture2D<int4> t_i : register(t1, space0); 3 Texture2D<uint4> t_u : register(t2, space0);
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/protected_memory/ |
D | vktProtectedMemWorkgroupStorageTests.cpp | 97 de::MovePtr<tcu::Texture2D> createTestTexture2D (void); 100 const tcu::Texture2D& texture2D, 102 void calculateRef (tcu::Texture2D& texture2D); 179 de::MovePtr<tcu::Texture2D> WorkgroupStorageTestInstance::createTestTexture2D (void) in createTestTexture2D() 183 …de::MovePtr<tcu::Texture2D> texture2D (new tcu::Texture2D(texFmt, m_params.imageWidth, m_params.i… in createTestTexture2D() 205 de::MovePtr<tcu::Texture2D> texture2D = createTestTexture2D(); in iterate() 325 void WorkgroupStorageTestInstance::calculateRef (tcu::Texture2D& texture2D) in calculateRef() 342 …ateResult (vk::VkImage image, vk::VkImageLayout imageLayout, const tcu::Texture2D& texture2D, cons… in validateResult()
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D | vktProtectedMemStackTests.cpp | 98 de::MovePtr<tcu::Texture2D> createTestTexture2D (void); 101 const tcu::Texture2D& texture2D, 103 void calculateRef (tcu::Texture2D& texture2D); 211 de::MovePtr<tcu::Texture2D> StackTestInstance::createTestTexture2D (void) in createTestTexture2D() 214 …de::MovePtr<tcu::Texture2D> texture2D (new tcu::Texture2D(texFmt, m_params.imageWidth, m_params.i… in createTestTexture2D() 236 de::MovePtr<tcu::Texture2D> texture2D = createTestTexture2D(); in iterate() 363 void StackTestInstance::calculateRef (tcu::Texture2D& texture2D) in calculateRef() 373 …ateResult (vk::VkImage image, vk::VkImageLayout imageLayout, const tcu::Texture2D& texture2D, cons… in validateResult()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/protected_memory/ |
D | vktProtectedMemWorkgroupStorageTests.cpp | 97 de::MovePtr<tcu::Texture2D> createTestTexture2D (void); 100 const tcu::Texture2D& texture2D, 102 void calculateRef (tcu::Texture2D& texture2D); 179 de::MovePtr<tcu::Texture2D> WorkgroupStorageTestInstance::createTestTexture2D (void) in createTestTexture2D() 183 …de::MovePtr<tcu::Texture2D> texture2D (new tcu::Texture2D(texFmt, m_params.imageWidth, m_params.i… in createTestTexture2D() 205 de::MovePtr<tcu::Texture2D> texture2D = createTestTexture2D(); in iterate() 325 void WorkgroupStorageTestInstance::calculateRef (tcu::Texture2D& texture2D) in calculateRef() 342 …ateResult (vk::VkImage image, vk::VkImageLayout imageLayout, const tcu::Texture2D& texture2D, cons… in validateResult()
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D | vktProtectedMemStackTests.cpp | 98 de::MovePtr<tcu::Texture2D> createTestTexture2D (void); 101 const tcu::Texture2D& texture2D, 103 void calculateRef (tcu::Texture2D& texture2D); 211 de::MovePtr<tcu::Texture2D> StackTestInstance::createTestTexture2D (void) in createTestTexture2D() 214 …de::MovePtr<tcu::Texture2D> texture2D (new tcu::Texture2D(texFmt, m_params.imageWidth, m_params.i… in createTestTexture2D() 236 de::MovePtr<tcu::Texture2D> texture2D = createTestTexture2D(); in iterate() 363 void StackTestInstance::calculateRef (tcu::Texture2D& texture2D) in calculateRef() 373 …ateResult (vk::VkImage image, vk::VkImageLayout imageLayout, const tcu::Texture2D& texture2D, cons… in validateResult()
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/third_party/vk-gl-cts/external/openglcts/modules/common/ |
D | glcShaderRenderCase.hpp | 43 class Texture2D; 106 TextureBinding(const glu::Texture2D* tex2D, const tcu::Sampler& sampler); 114 void setTexture(const glu::Texture2D* tex2D); 128 const glu::Texture2D* get2D(void) const in get2D() 158 const glu::Texture2D* tex2D; 181 const tcu::Texture2D* tex2D;
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