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/third_party/skia/third_party/externals/tint/test/bug/tint/
D959.wgsl.expected.hlsl33 Texture2D<float4> t0 : register(t1, space0);
34 Texture2D<float4> t1 : register(t1, space1);
35 Texture2D<float4> t2 : register(t1, space2);
36 Texture2D<float4> t3 : register(t1, space3);
37 Texture2D<float4> t4 : register(t1, space4);
38 Texture2D<float4> t5 : register(t1, space5);
39 Texture2D<float4> t6 : register(t1, space6);
40 Texture2D<float4> t7 : register(t1, space7);
41 Texture2D t8 : register(t200, space8);
42 Texture2D t9 : register(t200, space9);
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/third_party/vk-gl-cts/framework/opengl/
DgluTexture.hpp69 class Texture2D class
72Texture2D (const RenderContext& context, const ContextInfo& contextInfo, int numLevels, const t…
73Texture2D (const RenderContext& context, deUint32 format, deUint32 dataType, int width, int hei…
74 Texture2D (const RenderContext& context, deUint32 internalFormat, int width, int height);
75 virtual ~Texture2D (void);
79 tcu::Texture2D& getRefTexture (void) { return m_refTexture; } in getRefTexture()
80 const tcu::Texture2D& getRefTexture (void) const { return m_refTexture; } in getRefTexture()
83 …static Texture2D* create (const RenderContext& context, const ContextInfo& contextInfo, const…
84 …static Texture2D* create (const RenderContext& context, const ContextInfo& contextInfo, const…
85 …static Texture2D* create (const RenderContext& context, const ContextInfo& contextInfo, const… in create()
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/third_party/glslang/Test/
Dhlsl.texture.struct.frag29 Texture2D <s1_t> g_tTex2s1;
30 Texture2D <s2_t> g_tTex2s2;
31 Texture2D <s3_t> g_tTex2s3;
32 Texture2D <s4_t> g_tTex2s4;
33 Texture2D <s5_t> g_tTex2s5;
35 Texture2D <s1_t> g_tTex2s1a; // same type as g_tTex2s1, to test fn signature matching.
38 s1_t fn1(Texture2D <s1_t> t1) { return t1 . Sample(g_sSamp, float2(0.6, 0.61)); }
39 s2_t fn1(Texture2D <s2_t> t2) { return t2 . Sample(g_sSamp, float2(0.6, 0.61)); }
Dhlsl.tx.overload.frag2 Texture2D<float> tf1;
3 Texture2D<float4> tf4;
8 float Func(Texture2D<float> DummyTex) { return 1.0f; }
9 float4 Func(Texture2D<float4> DummyTex) { return float4(0,0,0,0); }
Dhlsl.texture.subvec4.frag7 Texture2D <float> g_tTex2df1;
8 Texture2D <float2> g_tTex2df2;
9 Texture2D <float3> g_tTex2df3;
10 Texture2D <float4> g_tTex2df4;
/third_party/skia/third_party/externals/spirv-cross/reference/shaders-hlsl/frag/
Dcombined-texture-sampler-parameter.frag1 Texture2D<float4> uSampler : register(t0);
3 Texture2D<float4> uSamplerShadow : register(t1);
13 float4 samp2(Texture2D<float4> s, SamplerState _s_sampler)
18 float4 samp3(Texture2D<float4> s, SamplerState _s_sampler)
23 float samp4(Texture2D<float4> s, SamplerComparisonState _s_sampler)
28 float samp(Texture2D<float4> s0, SamplerState _s0_sampler, Texture2D<float4> s1, SamplerComparisonS…
Dcombined-texture-sampler-shadow.frag1 Texture2D<float4> uDepth : register(t2);
12 float samp2(Texture2D<float4> t, SamplerComparisonState s)
17 float samp3(Texture2D<float4> t, SamplerState s)
22 float samp(Texture2D<float4> t, SamplerComparisonState s, SamplerState s1)
Dsampler-array.frag1 Texture2D<float4> uCombined[4] : register(t0);
3 Texture2D<float4> uTex[4] : register(t4);
18 float4 sample_in_function(Texture2D<float4> samp, SamplerState _samp_sampler)
23 float4 sample_in_function2(Texture2D<float4> tex, SamplerState samp)
Dsampler-image-arrays.frag1 Texture2D<float4> uSampler[4] : register(t0);
3 Texture2D<float4> uTextures[4] : register(t8);
26 float4 sample_from_argument(Texture2D<float4> samplers[4], SamplerState _samplers_sampler[4])
31 float4 sample_single_from_argument(Texture2D<float4> samp, SamplerState _samp_sampler)
/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders-hlsl/comp/
Dimage.nonwritable-uav-texture.comp3 Texture2D<float4> uImageInF : register(t0);
5 Texture2D<int4> uImageInI : register(t2);
7 Texture2D<uint4> uImageInU : register(t4);
11 Texture2D<float4> uImageInF2 : register(t8);
13 Texture2D<int4> uImageInI2 : register(t10);
15 Texture2D<uint4> uImageInU2 : register(t12);
19 Texture2D<float4> uImageInF4 : register(t16);
21 Texture2D<int4> uImageInI4 : register(t18);
23 Texture2D<uint4> uImageInU4 : register(t20);
/third_party/skia/third_party/externals/spirv-cross/reference/shaders-hlsl/comp/
Dimage.nonwritable-uav-texture.comp3 Texture2D<float4> uImageInF : register(t0);
5 Texture2D<int4> uImageInI : register(t2);
7 Texture2D<uint4> uImageInU : register(t4);
11 Texture2D<float4> uImageInF2 : register(t8);
13 Texture2D<int4> uImageInI2 : register(t10);
15 Texture2D<uint4> uImageInU2 : register(t12);
19 Texture2D<float4> uImageInF4 : register(t16);
21 Texture2D<int4> uImageInI4 : register(t18);
23 Texture2D<uint4> uImageInU4 : register(t20);
/third_party/cef/tests/cefclient/browser/
Dosr_d3d11_win.cc141 vdesc.Texture2D.MipSlice = 0; in resize()
213 Texture2D::Texture2D(ID3D11Texture2D* tex, ID3D11ShaderResourceView* srv) in Texture2D() function in client::d3d11::Texture2D
232 uint32_t Texture2D::width() const { in width()
238 uint32_t Texture2D::height() const { in height()
244 DXGI_FORMAT Texture2D::format() const { in format()
250 bool Texture2D::has_mutex() const { in has_mutex()
254 bool Texture2D::lock_key(uint64_t key, uint32_t timeout_ms) { in lock_key()
262 void Texture2D::unlock_key(uint64_t key) { in unlock_key()
268 void Texture2D::bind(const std::shared_ptr<Context>& ctx) { in bind()
277 void Texture2D::unbind() {} in unbind()
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Dosr_d3d11_win.h37 class Texture2D; variable
104 std::shared_ptr<Texture2D> create_texture(int width,
110 std::shared_ptr<Texture2D> open_shared_texture(void*);
166 class Texture2D {
168 Texture2D(ID3D11Texture2D* tex, ID3D11ShaderResourceView* srv);
184 void copy_from(const std::shared_ptr<Texture2D>&);
194 DISALLOW_COPY_AND_ASSIGN(Texture2D);
258 const std::shared_ptr<Texture2D>& texture);
318 std::shared_ptr<Texture2D> texture() const { return shared_buffer_; } in texture()
322 std::shared_ptr<Texture2D> shared_buffer_;
/third_party/vk-gl-cts/modules/glshared/
DglsRandomShaderCase.hpp67 void bindTexture (int unit, const glu::Texture2D* tex2D);
70 std::vector<std::pair<int, const glu::Texture2D*> > getBindings2D (void) const;
74 std::map<int, const glu::Texture2D*> m_tex2D;
96 const glu::Texture2D* getTex2D (void);
111 glu::Texture2D* m_tex2D;
DglsShaderRenderCase.hpp42 class Texture2D;
88 TextureBinding (const glu::Texture2D* tex2D, const tcu::Sampler& sampler);
95 void setTexture (const glu::Texture2D* tex2D);
102 …const glu::Texture2D* get2D (void) const { DE_ASSERT(getType() == TYPE_2D); return m_binding… in get2D()
112 const glu::Texture2D* tex2D;
134 const tcu::Texture2D* tex2D;
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/dynamic_state/
DvktDynamicStateClearTests.cpp70 virtual tcu::Texture2D buildReferenceFrame (int lineWidth) in buildReferenceFrame()
74 return tcu::Texture2D(tcu::TextureFormat(), 0, 0); in buildReferenceFrame()
138 tcu::Texture2D referenceFrame = buildReferenceFrame(static_cast<int>(lineWidth)); in iterate()
188 virtual tcu::Texture2D buildReferenceFrame (int lineWidth) in buildReferenceFrame()
190 tcu::Texture2D referenceFrame(vk::mapVkFormat(m_colorAttachmentFormat), WIDTH, HEIGHT); in buildReferenceFrame()
263 virtual tcu::Texture2D buildReferenceFrame (int lineWidth) in buildReferenceFrame()
265 tcu::Texture2D referenceFrame(vk::mapVkFormat(m_colorAttachmentFormat), WIDTH, HEIGHT); in buildReferenceFrame()
321 virtual tcu::Texture2D buildReferenceFrame (int lineWidth) in buildReferenceFrame()
323 tcu::Texture2D referenceFrame(vk::mapVkFormat(m_colorAttachmentFormat), WIDTH, HEIGHT); in buildReferenceFrame()
380 virtual tcu::Texture2D buildReferenceFrame (int lineWidth) in buildReferenceFrame()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/dynamic_state/
DvktDynamicStateClearTests.cpp70 virtual tcu::Texture2D buildReferenceFrame (int lineWidth) in buildReferenceFrame()
74 return tcu::Texture2D(tcu::TextureFormat(), 0, 0); in buildReferenceFrame()
138 tcu::Texture2D referenceFrame = buildReferenceFrame(static_cast<int>(lineWidth)); in iterate()
188 virtual tcu::Texture2D buildReferenceFrame (int lineWidth) in buildReferenceFrame()
190 tcu::Texture2D referenceFrame(vk::mapVkFormat(m_colorAttachmentFormat), WIDTH, HEIGHT); in buildReferenceFrame()
263 virtual tcu::Texture2D buildReferenceFrame (int lineWidth) in buildReferenceFrame()
265 tcu::Texture2D referenceFrame(vk::mapVkFormat(m_colorAttachmentFormat), WIDTH, HEIGHT); in buildReferenceFrame()
321 virtual tcu::Texture2D buildReferenceFrame (int lineWidth) in buildReferenceFrame()
323 tcu::Texture2D referenceFrame(vk::mapVkFormat(m_colorAttachmentFormat), WIDTH, HEIGHT); in buildReferenceFrame()
380 virtual tcu::Texture2D buildReferenceFrame (int lineWidth) in buildReferenceFrame()
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/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
DGetImageTest.cpp99 ANGLE_GL_PROGRAM(program, essl1_shaders::vs::Texture2D(), essl1_shaders::fs::Texture2D()); in TEST_P()
181 ANGLE_GL_PROGRAM(program, essl1_shaders::vs::Texture2D(), essl1_shaders::fs::Texture2D()); in TEST_P()
256 ANGLE_GL_PROGRAM(program, essl1_shaders::vs::Texture2D(), essl1_shaders::fs::Texture2D()); in TEST_P()
279 ANGLE_GL_PROGRAM(program, essl1_shaders::vs::Texture2D(), essl1_shaders::fs::Texture2D()); in TEST_P()
330 ANGLE_GL_PROGRAM(program, essl1_shaders::vs::Texture2D(), essl1_shaders::fs::Texture2D()); in TEST_P()
366 ANGLE_GL_PROGRAM(program, essl1_shaders::vs::Texture2D(), essl1_shaders::fs::Texture2D()); in TEST_P()
400 ANGLE_GL_PROGRAM(program, essl1_shaders::vs::Texture2D(), essl1_shaders::fs::Texture2D()); in TEST_P()
450 ANGLE_GL_PROGRAM(program, essl1_shaders::vs::Texture2D(), essl1_shaders::fs::Texture2D()); in TEST_P()
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
DTexture.cpp428 Texture2D::Texture2D(GLuint name) : Texture(name) in Texture2D() function in es2::Texture2D
436 Texture2D::~Texture2D() in ~Texture2D()
452 void Texture2D::addProxyRef(const Renderbuffer *proxy) in addProxyRef()
457 void Texture2D::releaseProxy(const Renderbuffer *proxy) in releaseProxy()
470 void Texture2D::sweep() in sweep()
493 GLenum Texture2D::getTarget() const in getTarget()
498 GLsizei Texture2D::getWidth(GLenum target, GLint level) const in getWidth()
504 GLsizei Texture2D::getHeight(GLenum target, GLint level) const in getHeight()
510 GLint Texture2D::getFormat(GLenum target, GLint level) const in getFormat()
516 int Texture2D::getTopLevel() const in getTopLevel()
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/third_party/skia/third_party/externals/tint/test/types/texture/sampled/
D2d.wgsl.expected.hlsl1 Texture2D<float4> t_f : register(t0, space0);
2 Texture2D<int4> t_i : register(t1, space0);
3 Texture2D<uint4> t_u : register(t2, space0);
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/protected_memory/
DvktProtectedMemWorkgroupStorageTests.cpp97 de::MovePtr<tcu::Texture2D> createTestTexture2D (void);
100 const tcu::Texture2D& texture2D,
102 void calculateRef (tcu::Texture2D& texture2D);
179 de::MovePtr<tcu::Texture2D> WorkgroupStorageTestInstance::createTestTexture2D (void) in createTestTexture2D()
183 …de::MovePtr<tcu::Texture2D> texture2D (new tcu::Texture2D(texFmt, m_params.imageWidth, m_params.i… in createTestTexture2D()
205 de::MovePtr<tcu::Texture2D> texture2D = createTestTexture2D(); in iterate()
325 void WorkgroupStorageTestInstance::calculateRef (tcu::Texture2D& texture2D) in calculateRef()
342 …ateResult (vk::VkImage image, vk::VkImageLayout imageLayout, const tcu::Texture2D& texture2D, cons… in validateResult()
DvktProtectedMemStackTests.cpp98 de::MovePtr<tcu::Texture2D> createTestTexture2D (void);
101 const tcu::Texture2D& texture2D,
103 void calculateRef (tcu::Texture2D& texture2D);
211 de::MovePtr<tcu::Texture2D> StackTestInstance::createTestTexture2D (void) in createTestTexture2D()
214 …de::MovePtr<tcu::Texture2D> texture2D (new tcu::Texture2D(texFmt, m_params.imageWidth, m_params.i… in createTestTexture2D()
236 de::MovePtr<tcu::Texture2D> texture2D = createTestTexture2D(); in iterate()
363 void StackTestInstance::calculateRef (tcu::Texture2D& texture2D) in calculateRef()
373 …ateResult (vk::VkImage image, vk::VkImageLayout imageLayout, const tcu::Texture2D& texture2D, cons… in validateResult()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/protected_memory/
DvktProtectedMemWorkgroupStorageTests.cpp97 de::MovePtr<tcu::Texture2D> createTestTexture2D (void);
100 const tcu::Texture2D& texture2D,
102 void calculateRef (tcu::Texture2D& texture2D);
179 de::MovePtr<tcu::Texture2D> WorkgroupStorageTestInstance::createTestTexture2D (void) in createTestTexture2D()
183 …de::MovePtr<tcu::Texture2D> texture2D (new tcu::Texture2D(texFmt, m_params.imageWidth, m_params.i… in createTestTexture2D()
205 de::MovePtr<tcu::Texture2D> texture2D = createTestTexture2D(); in iterate()
325 void WorkgroupStorageTestInstance::calculateRef (tcu::Texture2D& texture2D) in calculateRef()
342 …ateResult (vk::VkImage image, vk::VkImageLayout imageLayout, const tcu::Texture2D& texture2D, cons… in validateResult()
DvktProtectedMemStackTests.cpp98 de::MovePtr<tcu::Texture2D> createTestTexture2D (void);
101 const tcu::Texture2D& texture2D,
103 void calculateRef (tcu::Texture2D& texture2D);
211 de::MovePtr<tcu::Texture2D> StackTestInstance::createTestTexture2D (void) in createTestTexture2D()
214 …de::MovePtr<tcu::Texture2D> texture2D (new tcu::Texture2D(texFmt, m_params.imageWidth, m_params.i… in createTestTexture2D()
236 de::MovePtr<tcu::Texture2D> texture2D = createTestTexture2D(); in iterate()
363 void StackTestInstance::calculateRef (tcu::Texture2D& texture2D) in calculateRef()
373 …ateResult (vk::VkImage image, vk::VkImageLayout imageLayout, const tcu::Texture2D& texture2D, cons… in validateResult()
/third_party/vk-gl-cts/external/openglcts/modules/common/
DglcShaderRenderCase.hpp43 class Texture2D;
106 TextureBinding(const glu::Texture2D* tex2D, const tcu::Sampler& sampler);
114 void setTexture(const glu::Texture2D* tex2D);
128 const glu::Texture2D* get2D(void) const in get2D()
158 const glu::Texture2D* tex2D;
181 const tcu::Texture2D* tex2D;

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