Searched refs:TextureCompression (Results 1 – 3 of 3) sorted by relevance
98 if (ctx->Hint.TextureCompression == mode) in _mesa_Hint()101 ctx->Hint.TextureCompression = mode; in _mesa_Hint()159 ctx->Hint.TextureCompression = GL_DONT_CARE; in _mesa_init_hint()
468 GLenum16 TextureCompression; /**< GL_ARB_texture_compression */ member
875 TEST_AND_CALL1_SEL(Hint.TextureCompression, Hint, GL_TEXTURE_COMPRESSION_HINT_ARB); in _mesa_PopAttrib()