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Searched refs:UI16 (Results 1 – 1 of 1) sorted by relevance

/third_party/vk-gl-cts/framework/common/
DtcuTexture.cpp1094 #define UI16(OFFS, COUNT) ((*((const deUint16*)pixelPtr) >> (OFFS)) & ((1<<(COUNT))-1)) in getPixel() macro
1098 #define UN16(OFFS, COUNT) channelToUnormFloat(UI16(OFFS, COUNT), (COUNT)) in getPixel()
1108 …case TextureFormat::UNSIGNED_SHORT_565: return swizzleGe(UVec4(UI16(11, 5), UI16( 5, 6), UI16(… in getPixel()
1111 …Format::UNSIGNED_SHORT_4444: return swizzleGe(UVec4(UI16(12, 4), UI16( 8, 4), UI16( 4, 4), UI1… in getPixel()
1113 …Format::UNSIGNED_SHORT_5551: return swizzleGe(UVec4(UI16(11, 5), UI16( 6, 5), UI16( 1, 5), UI1… in getPixel()
1140 #undef UI16 in getPixel()