Searched refs:UniformBooleanTrue (Results 1 – 6 of 6) sorted by relevance
93 - mesa: set UniformBooleanTrue = 1.0f by default
1383 (src[i].f != 0.0f ? ctx->Const.UniformBooleanTrue : 0)) { in copy_uniforms_to_storage()1397 dst[i].u = src[i].f != 0.0f ? ctx->Const.UniformBooleanTrue : 0; in copy_uniforms_to_storage()1407 (src[i].u ? ctx->Const.UniformBooleanTrue : 0)) { in copy_uniforms_to_storage()1421 dst[i].u = src[i].u ? ctx->Const.UniformBooleanTrue : 0; in copy_uniforms_to_storage()
707 GLuint UniformBooleanTrue; member
514 consts->UniformBooleanTrue = FLOAT_AS_UNION(1.0f).u; in _mesa_init_constants()
276 .boolean_true = consts->UniformBooleanTrue in gl_nir_set_uniform_initializers()
1257 consts->UniformBooleanTrue = consts->NativeIntegers ? ~0U : fui(1.0f); in st_init_extensions()