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Searched refs:UniformBooleanTrue (Results 1 – 6 of 6) sorted by relevance

/third_party/mesa3d/docs/relnotes/
D10.2.8.rst93 - mesa: set UniformBooleanTrue = 1.0f by default
/third_party/mesa3d/src/mesa/main/
Duniform_query.cpp1383 (src[i].f != 0.0f ? ctx->Const.UniformBooleanTrue : 0)) { in copy_uniforms_to_storage()
1397 dst[i].u = src[i].f != 0.0f ? ctx->Const.UniformBooleanTrue : 0; in copy_uniforms_to_storage()
1407 (src[i].u ? ctx->Const.UniformBooleanTrue : 0)) { in copy_uniforms_to_storage()
1421 dst[i].u = src[i].u ? ctx->Const.UniformBooleanTrue : 0; in copy_uniforms_to_storage()
Dconsts_exts.h707 GLuint UniformBooleanTrue; member
Dcontext.c514 consts->UniformBooleanTrue = FLOAT_AS_UNION(1.0f).u; in _mesa_init_constants()
/third_party/mesa3d/src/compiler/glsl/
Dgl_nir_link_uniform_initializers.c276 .boolean_true = consts->UniformBooleanTrue in gl_nir_set_uniform_initializers()
/third_party/mesa3d/src/mesa/state_tracker/
Dst_extensions.c1257 consts->UniformBooleanTrue = consts->NativeIntegers ? ~0U : fui(1.0f); in st_init_extensions()