/third_party/flutter/engine/flutter/flow/layers/ |
D | child_scene_layer.cc | 28 void ChildSceneLayer::UpdateScene(SceneUpdateContext& context) { in UpdateScene() function in flutter::ChildSceneLayer 34 view_holder->UpdateScene(context, offset_, size_, hit_testable_); in UpdateScene()
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D | container_layer.cc | 83 void ContainerLayer::UpdateScene(SceneUpdateContext& context) { in UpdateScene() function in flutter::ContainerLayer 94 layer->UpdateScene(context); in UpdateSceneChildren()
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D | layer_tree.cc | 51 void LayerTree::UpdateScene(SceneUpdateContext& context, in UpdateScene() function in flutter::LayerTree 66 root_layer_->UpdateScene(context); in UpdateScene()
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D | clip_rect_layer.h | 21 void UpdateScene(SceneUpdateContext& context) override;
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D | clip_path_layer.h | 22 void UpdateScene(SceneUpdateContext& context) override;
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D | transform_layer.h | 24 void UpdateScene(SceneUpdateContext& context) override;
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D | clip_rrect_layer.h | 22 void UpdateScene(SceneUpdateContext& context) override;
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D | child_scene_layer.h | 30 void UpdateScene(SceneUpdateContext& context) override;
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D | physical_shape_layer.h | 35 void UpdateScene(SceneUpdateContext& context) override;
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D | container_layer.h | 24 void UpdateScene(SceneUpdateContext& context) override;
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D | clip_rect_layer.cc | 33 void ClipRectLayer::UpdateScene(SceneUpdateContext& context) { in UpdateScene() function in flutter::ClipRectLayer
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D | clip_path_layer.cc | 40 void ClipPathLayer::UpdateScene(SceneUpdateContext& context) { in UpdateScene() function in flutter::ClipPathLayer
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D | layer_tree.h | 31 void UpdateScene(SceneUpdateContext& context,
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D | layer.cc | 32 void Layer::UpdateScene(SceneUpdateContext& context) {} in UpdateScene() function in flutter::Layer
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D | clip_rrect_layer.cc | 34 void ClipRRectLayer::UpdateScene(SceneUpdateContext& context) { in UpdateScene() function in flutter::ClipRRectLayer
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D | transform_layer.cc | 56 void TransformLayer::UpdateScene(SceneUpdateContext& context) { in UpdateScene() function in flutter::TransformLayer
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D | layer.h | 127 virtual void UpdateScene(SceneUpdateContext& context);
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D | physical_shape_layer.cc | 116 void PhysicalShapeLayer::UpdateScene(SceneUpdateContext& context) { in UpdateScene() function in flutter::PhysicalShapeLayer
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/third_party/flutter/engine/flutter/flow/ |
D | view_holder.h | 58 void UpdateScene(SceneUpdateContext& context,
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D | view_holder.cc | 102 void ViewHolder::UpdateScene(SceneUpdateContext& context, in UpdateScene() function in flutter::ViewHolder
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/third_party/flutter/engine/flutter/shell/platform/fuchsia/flutter/ |
D | compositor_context.cc | 46 layer_tree.UpdateScene(session_connection_.scene_update_context(), in Raster()
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