Searched refs:UseD3D12SmallShaderVisibleHeapForTesting (Results 1 – 5 of 5) sorted by relevance
127 dawn_native::Toggle::UseD3D12SmallShaderVisibleHeapForTesting)); in TEST_P()227 dawn_native::Toggle::UseD3D12SmallShaderVisibleHeapForTesting)); in TEST_P()268 dawn_native::Toggle::UseD3D12SmallShaderVisibleHeapForTesting)); in TEST_P()300 dawn_native::Toggle::UseD3D12SmallShaderVisibleHeapForTesting)); in TEST_P()438 dawn_native::Toggle::UseD3D12SmallShaderVisibleHeapForTesting)); in TEST_P()512 dawn_native::Toggle::UseD3D12SmallShaderVisibleHeapForTesting)); in TEST_P()600 dawn_native::Toggle::UseD3D12SmallShaderVisibleHeapForTesting)); in TEST_P()661 dawn_native::Toggle::UseD3D12SmallShaderVisibleHeapForTesting)); in TEST_P()741 dawn_native::Toggle::UseD3D12SmallShaderVisibleHeapForTesting)); in TEST_P()
93 mDevice->IsToggleEnabled(Toggle::UseD3D12SmallShaderVisibleHeapForTesting))) { in ShaderVisibleDescriptorAllocator()178 mDevice->IsToggleEnabled(Toggle::UseD3D12SmallShaderVisibleHeapForTesting)); in AllocateAndSwitchShaderVisibleHeap()
588 SetToggle(Toggle::UseD3D12SmallShaderVisibleHeapForTesting, false); in InitTogglesFromDriver()
46 UseD3D12SmallShaderVisibleHeapForTesting, enumerator
142 {Toggle::UseD3D12SmallShaderVisibleHeapForTesting,