Searched refs:UserValidated (Results 1 – 3 of 3) sorted by relevance
257 pipe->Validated = pipe->UserValidated = false; in use_program_stages()742 *params = pipe->UserValidated; in _mesa_GetProgramPipelineiv()1063 pipe->UserValidated = pipe->Validated; in _mesa_ValidateProgramPipeline()
2329 GLboolean UserValidated; /**< Validation status initiated by the user */ member
1237 ctx->_Shader->Validated = ctx->_Shader->UserValidated = GL_FALSE; in validate_uniform()