Searched refs:V4F_STRIDE (Results 1 – 2 of 2) sorted by relevance
47 #define V4F_STRIDE (V4F_COUNT + 4) macro48 #define V4F_SIZE (V4F_STRIDE + 4)
87 STATIC_ASSERT(V4F_STRIDE == offsetof(GLvector4f, stride)); in _mesa_vector4f_init()