/third_party/mesa3d/src/mesa/main/ |
D | rastpos.c | 501 ctx->Current.Attrib[VERT_ATTRIB_COLOR0]); in _mesa_RasterPos() 737 = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][0], 0.0F, 1.0F); in window_pos3f() 739 = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][1], 0.0F, 1.0F); in window_pos3f() 741 = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][2], 0.0F, 1.0F); in window_pos3f() 743 = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][3], 0.0F, 1.0F); in window_pos3f()
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D | glthread_get.c | 104 *p = (ctx->GLThread.CurrentVAO->UserEnabled & (1 << VERT_ATTRIB_COLOR0)) != 0; in _mesa_marshal_GetIntegerv()
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D | glthread_varray.c | 687 _mesa_glthread_ClientState(ctx, NULL, VERT_ATTRIB_COLOR0, true); in _mesa_glthread_InterleavedArrays() 688 _mesa_glthread_AttribPointer(ctx, VERT_ATTRIB_COLOR0, layout.ccomps, in _mesa_glthread_InterleavedArrays() 692 _mesa_glthread_ClientState(ctx, NULL, VERT_ATTRIB_COLOR0, false); in _mesa_glthread_InterleavedArrays()
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D | arrayobj.c | 74 VERT_ATTRIB_COLOR0, /* VERT_ATTRIB_COLOR0 */ 115 VERT_ATTRIB_COLOR0, /* VERT_ATTRIB_COLOR0 */ 156 VERT_ATTRIB_COLOR0, /* VERT_ATTRIB_COLOR0 */
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D | varray.c | 1136 VERT_ATTRIB_COLOR0, format, BGRA_OR_4, size, in _mesa_ColorPointer_no_error() 1159 VERT_ATTRIB_COLOR0, legalTypes, sizeMin, in _mesa_ColorPointer() 1165 VERT_ATTRIB_COLOR0, format, BGRA_OR_4, size, in _mesa_ColorPointer() 1197 VERT_ATTRIB_COLOR0, legalTypes, sizeMin, in _mesa_VertexArrayColorOffsetEXT() 1203 VERT_ATTRIB_COLOR0, format, BGRA_OR_4, size, in _mesa_VertexArrayColorOffsetEXT() 4001 *param = vao->VertexAttrib[VERT_ATTRIB_COLOR0].Format.Size; in _mesa_GetVertexArrayIntegervEXT() 4004 *param = vao->VertexAttrib[VERT_ATTRIB_COLOR0].Format.Type; in _mesa_GetVertexArrayIntegervEXT() 4007 *param = vao->VertexAttrib[VERT_ATTRIB_COLOR0].Stride; in _mesa_GetVertexArrayIntegervEXT() 4010 buf = vao->BufferBinding[VERT_ATTRIB_COLOR0].BufferObj; in _mesa_GetVertexArrayIntegervEXT()
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D | getstring.c | 269 *params = (GLvoid *) vao->VertexAttrib[VERT_ATTRIB_COLOR0].Ptr; in _get_vao_pointerv()
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D | glthread_marshal.h | 401 return VERT_ATTRIB_COLOR0; in _mesa_array_to_attrib()
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D | enable.c | 111 vao_state(ctx, vao, VERT_ATTRIB_COLOR0, state); in client_state() 492 ctx->Current.Attrib[VERT_ATTRIB_COLOR0] ); in _mesa_set_enable()
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D | ffvertex_prog.c | 888 return register_input(p, VERT_ATTRIB_COLOR0); in get_material() 1664 emit_passthrough(p, VERT_ATTRIB_COLOR0, VARYING_SLOT_COL0); in build_tnl_program()
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D | context.c | 291 ASSIGN_4V( ctx->Current.Attrib[VERT_ATTRIB_COLOR0], 1.0, 1.0, 1.0, 1.0 ); in _mesa_init_current()
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D | ff_fragment_shader.cpp | 373 return get_current_attrib(p, VERT_ATTRIB_COLOR0); in get_gl_Color()
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D | light.c | 816 _mesa_update_color_material(ctx,ctx->Current.Attrib[VERT_ATTRIB_COLOR0]); in _mesa_ColorMaterial()
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D | get.c | 1057 array = &ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_COLOR0]; in find_custom_value()
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/third_party/mesa3d/src/mesa/state_tracker/ |
D | st_cb_drawtex.c | 67 return VERT_ATTRIB_COLOR0; in semantic_to_vert_attrib() 246 const GLfloat *c = ctx->Current.Attrib[VERT_ATTRIB_COLOR0]; in st_DrawTex()
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D | st_cb_bitmap.c | 197 COPY_4V(colorSave, ctx->Current.Attrib[VERT_ATTRIB_COLOR0]); in setup_render_state() 198 COPY_4V(ctx->Current.Attrib[VERT_ATTRIB_COLOR0], color); in setup_render_state() 200 COPY_4V(ctx->Current.Attrib[VERT_ATTRIB_COLOR0], colorSave); in setup_render_state()
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D | st_cb_rasterpos.c | 168 VARYING_SLOT_COL0, VERT_ATTRIB_COLOR0); in rastpos_point()
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D | st_cb_feedback.c | 112 color = ctx->Current.Attrib[VERT_ATTRIB_COLOR0]; in feedback_vertex()
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D | st_cb_drawpixels.c | 326 { VERT_ATTRIB_POS, VERT_ATTRIB_COLOR0, VERT_ATTRIB_GENERIC0 }; in st_make_passthrough_vertex_shader() 1927 ctx->Current.Attrib[VERT_ATTRIB_COLOR0], in st_CopyPixels()
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/third_party/mesa3d/src/compiler/ |
D | shader_enums.h | 165 VERT_ATTRIB_COLOR0, enumerator 245 #define VERT_BIT_COLOR0 BITFIELD_BIT(VERT_ATTRIB_COLOR0)
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D | shader_enums.c | 122 ENUM(VERT_ATTRIB_COLOR0), in gl_vert_attrib_name()
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/third_party/mesa3d/src/gallium/drivers/svga/ |
D | svga_tgsi.c | 295 return VERT_ATTRIB_COLOR0; in svga_tgsi_to_gl_vert_attrib_semantic()
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/third_party/mesa3d/src/compiler/glsl/ |
D | builtin_variables.cpp | 1159 add_input(VERT_ATTRIB_COLOR0, vec4_t, "gl_Color"); in generate_vs_special_vars()
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/third_party/mesa3d/src/mesa/program/ |
D | prog_statevars.c | 568 (idx == VERT_ATTRIB_COLOR0 || in fetch_state()
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D | program_parse.y | 1027 $$ = VERT_ATTRIB_COLOR0 + $2;
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/third_party/mesa3d/src/nouveau/codegen/ |
D | nv50_ir_from_nir.cpp | 875 case VERT_ATTRIB_COLOR0: in vert_attrib_to_tgsi_semantic()
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