/third_party/mesa3d/src/mesa/main/ |
D | glthread_varray.c | 266 if (attrib == VERT_ATTRIB_POS) { in _mesa_glthread_ClientState() 268 enable_buffer(vao, vao->Attrib[VERT_ATTRIB_POS].BufferIndex); in _mesa_glthread_ClientState() 273 disable_buffer(vao, vao->Attrib[VERT_ATTRIB_POS].BufferIndex); in _mesa_glthread_ClientState() 281 if (attrib == VERT_ATTRIB_POS) { in _mesa_glthread_ClientState() 283 disable_buffer(vao, vao->Attrib[VERT_ATTRIB_POS].BufferIndex); in _mesa_glthread_ClientState() 288 enable_buffer(vao, vao->Attrib[VERT_ATTRIB_POS].BufferIndex); in _mesa_glthread_ClientState() 705 _mesa_glthread_ClientState(ctx, NULL, VERT_ATTRIB_POS, true); in _mesa_glthread_InterleavedArrays() 706 _mesa_glthread_AttribPointer(ctx, VERT_ATTRIB_POS, layout.vcomps, GL_FLOAT, in _mesa_glthread_InterleavedArrays()
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D | glthread_get.c | 98 *p = (ctx->GLThread.CurrentVAO->UserEnabled & (1 << VERT_ATTRIB_POS)) != 0; in _mesa_marshal_GetIntegerv()
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D | arrayobj.c | 72 VERT_ATTRIB_POS, /* VERT_ATTRIB_POS */ 113 VERT_ATTRIB_POS, /* VERT_ATTRIB_POS */ 128 VERT_ATTRIB_POS, /* VERT_ATTRIB_GENERIC0 */
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D | varray.c | 990 VERT_ATTRIB_POS, GL_RGBA, 4, size, type, stride, in _mesa_VertexPointer_no_error() 1010 VERT_ATTRIB_POS, legalTypes, 2, 4, size, in _mesa_VertexPointer() 1016 VERT_ATTRIB_POS, format, 4, size, type, stride, in _mesa_VertexPointer() 1045 VERT_ATTRIB_POS, legalTypes, 2, 4, size, in _mesa_VertexArrayVertexOffsetEXT() 1051 VERT_ATTRIB_POS, format, 4, size, type, stride, in _mesa_VertexArrayVertexOffsetEXT() 3988 *param = vao->VertexAttrib[VERT_ATTRIB_POS].Format.Size; in _mesa_GetVertexArrayIntegervEXT() 3991 *param = vao->VertexAttrib[VERT_ATTRIB_POS].Format.Type; in _mesa_GetVertexArrayIntegervEXT() 3994 *param = vao->VertexAttrib[VERT_ATTRIB_POS].Stride; in _mesa_GetVertexArrayIntegervEXT() 3997 buf = vao->BufferBinding[VERT_ATTRIB_POS].BufferObj; in _mesa_GetVertexArrayIntegervEXT()
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D | getstring.c | 259 *params = (GLvoid *) vao->VertexAttrib[VERT_ATTRIB_POS].Ptr; in _get_vao_pointerv()
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D | ffvertex_prog.c | 722 struct ureg pos = register_input( p, VERT_ATTRIB_POS ); in get_eye_position() 751 struct ureg pos = register_input( p, VERT_ATTRIB_POS ); in get_eye_position_z() 828 struct ureg pos = register_input( p, VERT_ATTRIB_POS ); in build_hpos() 1524 struct ureg obj = register_input(p, VERT_ATTRIB_POS); in build_texture_transform()
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D | glthread_marshal.h | 397 return VERT_ATTRIB_POS; in _mesa_array_to_attrib()
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D | api_arrayelt.c | 1466 const gl_vert_attrib attrib = VERT_ATTRIB_POS; in _mesa_array_element()
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D | enable.c | 105 vao_state(ctx, vao, VERT_ATTRIB_POS, state); in client_state()
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D | get.c | 834 array = &ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_POS]; in find_custom_value()
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D | dlist.c | 6266 #define VBO_ATTRIB_POS VERT_ATTRIB_POS
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/third_party/mesa3d/src/mesa/state_tracker/ |
D | st_cb_rasterpos.c | 206 _mesa_vertex_attrib_binding(ctx, rs->VAO, VERT_ATTRIB_POS, 0); in new_draw_rastpos_stage() 207 _mesa_update_array_format(ctx, rs->VAO, VERT_ATTRIB_POS, 4, GL_FLOAT, in new_draw_rastpos_stage() 263 rs->VAO->VertexAttrib[VERT_ATTRIB_POS].Ptr = (GLubyte *) v; in st_RasterPos()
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D | st_cb_drawtex.c | 65 return VERT_ATTRIB_POS; in semantic_to_vert_attrib()
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D | st_cb_clear.c | 138 VERT_ATTRIB_POS, in make_nir_clear_vertex_shader()
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D | st_pbo.c | 298 in_pos->data.location = VERT_ATTRIB_POS; in st_pbo_create_vs()
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D | st_cb_drawpixels.c | 326 { VERT_ATTRIB_POS, VERT_ATTRIB_COLOR0, VERT_ATTRIB_GENERIC0 }; in st_make_passthrough_vertex_shader()
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/third_party/mesa3d/src/mesa/program/ |
D | programopt.c | 97 newInst[i].SrcReg[1].Index = VERT_ATTRIB_POS; in insert_mvp_dp4_code() 165 newInst[0].SrcReg[0].Index = VERT_ATTRIB_POS; in insert_mvp_mad_code() 177 newInst[i].SrcReg[0].Index = VERT_ATTRIB_POS; in insert_mvp_mad_code() 192 newInst[3].SrcReg[0].Index = VERT_ATTRIB_POS; in insert_mvp_mad_code()
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D | program_parse.y | 1019 $$ = VERT_ATTRIB_POS;
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/third_party/mesa3d/src/gallium/drivers/svga/ |
D | svga_tgsi.c | 292 return VERT_ATTRIB_POS; in svga_tgsi_to_gl_vert_attrib_semantic() 309 return VERT_ATTRIB_POS; in svga_tgsi_to_gl_vert_attrib_semantic()
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/third_party/mesa3d/src/compiler/ |
D | shader_enums.h | 163 VERT_ATTRIB_POS, enumerator 243 #define VERT_BIT_POS BITFIELD_BIT(VERT_ATTRIB_POS)
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D | shader_enums.c | 120 ENUM(VERT_ATTRIB_POS), in gl_vert_attrib_name()
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/third_party/mesa3d/src/mesa/vbo/ |
D | vbo_save_loopback.c | 176 append_attr(&nr, la, VERT_ATTRIB_POS, 0, vao); in _vbo_loopback_vertex_list()
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D | vbo_save_api.c | 770 …save->VAO[0]->BufferBinding[0].Offset + save->VAO[0]->VertexAttrib[VERT_ATTRIB_POS].RelativeOffset… in compile_vertex_list()
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/third_party/mesa3d/src/compiler/glsl/ |
D | builtin_variables.cpp | 1157 add_input(VERT_ATTRIB_POS, vec4_t, "gl_Vertex"); in generate_vs_special_vars()
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/third_party/mesa3d/src/nouveau/codegen/ |
D | nv50_ir_from_nir.cpp | 895 case VERT_ATTRIB_POS: in vert_attrib_to_tgsi_semantic()
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