Searched refs:VERT_BIT_COLOR0 (Results 1 – 9 of 9) sorted by relevance
245 #define VERT_BIT_COLOR0 BITFIELD_BIT(VERT_ATTRIB_COLOR0) macro
497 return !!(ctx->GLThread.CurrentVAO->UserEnabled & VERT_BIT_COLOR0); in _mesa_glthread_IsEnabled()
140 if ((key->varying_vp_inputs & VERT_BIT_COLOR0) && in check_active_shininess()872 if (p->state->varying_vp_inputs & VERT_BIT_COLOR0) { in set_material_flags()
216 if (varying_inputs & VERT_BIT_COLOR0) in filter_fp_input_mask()
1777 return !!(ctx->Array.VAO->Enabled & VERT_BIT_COLOR0); in _mesa_IsEnabled()
801 v->value_bool = !!(ctx->Array.VAO->Enabled & VERT_BIT_COLOR0); in find_custom_value()
4082 *param = !!(vao->Enabled & VERT_BIT_COLOR0); in _mesa_GetVertexArrayIntegervEXT()
215 For example: VERT_RGBA is now VERT_BIT_COLOR0 and
2248 if (inputs & VERT_BIT_COLOR0)