Searched refs:VS20Caps (Results 1 – 3 of 3) sorted by relevance
914 pCaps->VS20Caps.Caps = D3DVS20CAPS_PREDICATION; in NineAdapter9_GetDeviceCaps()915 pCaps->VS20Caps.DynamicFlowControlDepth = /* XXX is this dynamic ? */ in NineAdapter9_GetDeviceCaps()918 pCaps->VS20Caps.NumTemps = in NineAdapter9_GetDeviceCaps()921 pCaps->VS20Caps.StaticFlowControlDepth = /* XXX is this static ? */ in NineAdapter9_GetDeviceCaps()926 if (pCaps->VS20Caps.DynamicFlowControlDepth > D3DVS20_MAX_DYNAMICFLOWCONTROLDEPTH in NineAdapter9_GetDeviceCaps()927 || pCaps->VS20Caps.DynamicFlowControlDepth < 0) in NineAdapter9_GetDeviceCaps()928 pCaps->VS20Caps.DynamicFlowControlDepth = D3DVS20_MAX_DYNAMICFLOWCONTROLDEPTH; in NineAdapter9_GetDeviceCaps()929 if (pCaps->VS20Caps.StaticFlowControlDepth > D3DVS20_MAX_STATICFLOWCONTROLDEPTH in NineAdapter9_GetDeviceCaps()930 || pCaps->VS20Caps.StaticFlowControlDepth < 0) in NineAdapter9_GetDeviceCaps()931 pCaps->VS20Caps.StaticFlowControlDepth = D3DVS20_MAX_STATICFLOWCONTROLDEPTH; in NineAdapter9_GetDeviceCaps()[all …]
778 C2S("\nVS20Caps.Caps: Predication=%s", caps->VS20Caps.Caps ? "yes" : "no"); in nine_dump_D3DCAPS9()779 C2S("\nVS20Caps.DynamicFlowControlDepth: %u", caps->VS20Caps.DynamicFlowControlDepth); in nine_dump_D3DCAPS9()780 C2S("\nVS20Caps.NumTemps: %u", caps->VS20Caps.NumTemps); in nine_dump_D3DCAPS9()781 C2S("\nVS20Caps.StaticFlowControlDepth: %u", caps->VS20Caps.StaticFlowControlDepth); in nine_dump_D3DCAPS9()783 C2S("\nPS20Caps.Caps: Predication=%s", caps->VS20Caps.Caps ? "yes" : "no"); in nine_dump_D3DCAPS9()
367 D3DVSHADERCAPS2_0 VS20Caps; member