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Searched refs:ValidateObject (Results 1 – 25 of 38) sorted by relevance

12

/third_party/flutter/skia/third_party/externals/dawn/src/dawn_native/
DQueue.cpp60 DAWN_TRY(GetDevice()->ValidateObject(this)); in ValidateSubmit()
63 DAWN_TRY(GetDevice()->ValidateObject(commands[i])); in ValidateSubmit()
88 DAWN_TRY(GetDevice()->ValidateObject(this)); in ValidateSignal()
89 DAWN_TRY(GetDevice()->ValidateObject(fence)); in ValidateSignal()
102 DAWN_TRY(GetDevice()->ValidateObject(this)); in ValidateCreateFence()
DSwapChain.cpp144 DAWN_TRY(GetDevice()->ValidateObject(this)); in ValidateConfigure()
157 DAWN_TRY(GetDevice()->ValidateObject(this)); in ValidateGetNextTexture()
168 DAWN_TRY(GetDevice()->ValidateObject(this)); in ValidatePresent()
169 DAWN_TRY(GetDevice()->ValidateObject(texture)); in ValidatePresent()
DRenderPassEncoder.cpp80 mTopLevelEncoder->ConsumedError(GetDevice()->ValidateObject(indirectBuffer))) { in DrawIndirect()
98 mTopLevelEncoder->ConsumedError(GetDevice()->ValidateObject(indirectBuffer))) { in DrawIndexedIndirect()
116 mTopLevelEncoder->ConsumedError(GetDevice()->ValidateObject(pipeline))) { in SetPipeline()
203 mTopLevelEncoder->ConsumedError(GetDevice()->ValidateObject(buffer))) { in SetIndexBuffer()
221 if (mTopLevelEncoder->ConsumedError(GetDevice()->ValidateObject(buffers[i]))) { in SetVertexBuffers()
DBindGroup.cpp38 DAWN_TRY(device->ValidateObject(binding.buffer)); in ValidateBufferBinding()
71 DAWN_TRY(device->ValidateObject(binding.textureView)); in ValidateTextureBinding()
86 DAWN_TRY(device->ValidateObject(binding.sampler)); in ValidateSamplerBinding()
99 DAWN_TRY(device->ValidateObject(descriptor->layout)); in ValidateBindGroupDescriptor()
DCommandEncoder.cpp338 DAWN_TRY(device->ValidateObject(colorAttachment->resolveTarget)); in ValidateResolveTarget()
392 DAWN_TRY(device->ValidateObject(colorAttachment->attachment)); in ValidateRenderPassColorAttachment()
419 DAWN_TRY(device->ValidateObject(depthStencilAttachment->attachment)); in ValidateRenderPassDepthStencilAttachment()
747 if (ConsumedError(GetDevice()->ValidateObject(source))) { in CopyBufferToBuffer()
751 if (ConsumedError(GetDevice()->ValidateObject(destination))) { in CopyBufferToBuffer()
771 if (ConsumedError(GetDevice()->ValidateObject(source->buffer))) { in CopyBufferToTexture()
775 if (ConsumedError(GetDevice()->ValidateObject(destination->texture))) { in CopyBufferToTexture()
808 if (ConsumedError(GetDevice()->ValidateObject(source->texture))) { in CopyTextureToBuffer()
812 if (ConsumedError(GetDevice()->ValidateObject(destination->buffer))) { in CopyTextureToBuffer()
845 if (ConsumedError(GetDevice()->ValidateObject(source->texture))) { in CopyTextureToTexture()
[all …]
DComputePassEncoder.cpp56 mTopLevelEncoder->ConsumedError(GetDevice()->ValidateObject(indirectBuffer))) { in DispatchIndirect()
74 mTopLevelEncoder->ConsumedError(GetDevice()->ValidateObject(pipeline))) { in SetPipeline()
DBuffer.cpp348 DAWN_TRY(GetDevice()->ValidateObject(this)); in ValidateSetSubData()
386 DAWN_TRY(GetDevice()->ValidateObject(this)); in ValidateMap()
405 DAWN_TRY(GetDevice()->ValidateObject(this)); in ValidateUnmap()
424 DAWN_TRY(GetDevice()->ValidateObject(this)); in ValidateDestroy()
DPipeline.cpp27 DAWN_TRY(device->ValidateObject(descriptor->module)); in ValidatePipelineStageDescriptor()
DComputePipeline.cpp28 DAWN_TRY(device->ValidateObject(descriptor->layout)); in ValidateComputePipelineDescriptor()
DFence.cpp115 DAWN_TRY(GetDevice()->ValidateObject(this)); in ValidateOnCompletion()
DPipelineLayout.cpp36 DAWN_TRY(device->ValidateObject(descriptor->bindGroupLayouts[i])); in ValidatePipelineLayoutDescriptor()
DProgrammablePassEncoder.cpp90 mTopLevelEncoder->ConsumedError(GetDevice()->ValidateObject(group))) { in SetBindGroup()
/third_party/skia/third_party/externals/dawn/src/dawn_native/
DCommandEncoder.cpp169 DAWN_TRY(device->ValidateObject(colorAttachment.resolveTarget)); in ValidateResolveTarget()
221 DAWN_TRY(device->ValidateObject(attachment)); in ValidateRenderPassColorAttachment()
261 DAWN_TRY(device->ValidateObject(attachment)); in ValidateRenderPassDepthStencilAttachment()
357 DAWN_TRY(device->ValidateObject(descriptor->occlusionQuerySet)); in ValidateRenderPassDescriptor()
657 DAWN_TRY(GetDevice()->ValidateObject(source)); in APICopyBufferToBuffer()
658 DAWN_TRY(GetDevice()->ValidateObject(destination)); in APICopyBufferToBuffer()
830 DAWN_TRY(GetDevice()->ValidateObject(source->texture)); in APICopyTextureToTextureHelper()
831 DAWN_TRY(GetDevice()->ValidateObject(destination->texture)); in APICopyTextureToTextureHelper()
887 DAWN_TRY(GetDevice()->ValidateObject(buffer)); in APIClearBuffer()
1001 DAWN_TRY(GetDevice()->ValidateObject(querySet)); in APIResolveQuerySet()
[all …]
DRenderEncoderBase.cpp159 DAWN_TRY(GetDevice()->ValidateObject(indirectBuffer)); in APIDrawIndirect()
190 DAWN_TRY(GetDevice()->ValidateObject(indirectBuffer)); in APIDrawIndexedIndirect()
238 DAWN_TRY(GetDevice()->ValidateObject(pipeline)); in APISetPipeline()
275 DAWN_TRY(GetDevice()->ValidateObject(buffer)); in APISetIndexBuffer()
335 DAWN_TRY(GetDevice()->ValidateObject(buffer)); in APISetVertexBuffer()
DSwapChain.cpp233 DAWN_TRY(GetDevice()->ValidateObject(this)); in ValidateConfigure()
247 DAWN_TRY(GetDevice()->ValidateObject(this)); in ValidateGetCurrentTextureView()
258 DAWN_TRY(GetDevice()->ValidateObject(this)); in ValidatePresent()
391 DAWN_TRY(GetDevice()->ValidateObject(this)); in ValidatePresent()
405 DAWN_TRY(GetDevice()->ValidateObject(this)); in ValidateGetCurrentTextureView()
DQueue.cpp265 DAWN_TRY(GetDevice()->ValidateObject(this)); in WriteBuffer()
393 DAWN_TRY(GetDevice()->ValidateObject(this)); in ValidateSubmit()
396 DAWN_TRY(GetDevice()->ValidateObject(commands[i])); in ValidateSubmit()
447 DAWN_TRY(GetDevice()->ValidateObject(this)); in ValidateOnSubmittedWorkDone()
459 DAWN_TRY(GetDevice()->ValidateObject(this)); in ValidateWriteTexture()
460 DAWN_TRY(GetDevice()->ValidateObject(destination->texture)); in ValidateWriteTexture()
DPipeline.cpp32 DAWN_TRY(device->ValidateObject(module)); in ValidateProgrammableStage()
188 DAWN_TRY(GetDevice()->ValidateObject(this)); in ValidateGetBindGroupLayout()
189 DAWN_TRY(GetDevice()->ValidateObject(mLayout.Get())); in ValidateGetBindGroupLayout()
DBindGroup.cpp46 DAWN_TRY(device->ValidateObject(entry.buffer)); in ValidateBufferBinding()
129 DAWN_TRY(device->ValidateObject(entry.textureView)); in ValidateTextureBinding()
209 DAWN_TRY(device->ValidateObject(entry.sampler)); in ValidateSamplerBinding()
259 DAWN_TRY(device->ValidateObject(externalTextureBindingEntry->externalTexture)); in ValidateExternalTextureBinding()
270 DAWN_TRY(device->ValidateObject(descriptor->layout)); in ValidateBindGroupDescriptor()
DExternalTexture.cpp58 DAWN_TRY(device->ValidateObject(descriptor->plane0)); in ValidateExternalTextureDescriptor()
119 if (GetDevice()->ConsumedError(GetDevice()->ValidateObject(this))) { in APIDestroy()
DRenderBundleEncoder.cpp150 DAWN_TRY(GetDevice()->ValidateObject(this)); in FinishImpl()
162 DAWN_TRY(GetDevice()->ValidateObject(this)); in ValidateFinish()
DComputePassEncoder.cpp299 DAWN_TRY(GetDevice()->ValidateObject(indirectBuffer)); in APIDispatchIndirect()
365 DAWN_TRY(GetDevice()->ValidateObject(pipeline)); in APISetPipeline()
410 DAWN_TRY(GetDevice()->ValidateObject(querySet)); in APIWriteTimestamp()
DCopyTextureForBrowserHelper.cpp243 DAWN_TRY(device->ValidateObject(source->texture)); in ValidateCopyTextureForBrowser()
244 DAWN_TRY(device->ValidateObject(destination->texture)); in ValidateCopyTextureForBrowser()
DCommandValidation.cpp80 DAWN_TRY(device->ValidateObject(buffer)); in ValidateWriteBuffer()
255 DAWN_TRY(device->ValidateObject(imageCopyBuffer.buffer)); in ValidateImageCopyBuffer()
269 DAWN_TRY(device->ValidateObject(texture)); in ValidateImageCopyTexture()
DComputePipeline.cpp30 DAWN_TRY(device->ValidateObject(descriptor->layout)); in ValidateComputePipelineDescriptor()
DRenderPassEncoder.cpp250 DAWN_TRY(GetDevice()->ValidateObject(renderBundles[i])); in APIExecuteBundles()
373 DAWN_TRY(GetDevice()->ValidateObject(querySet)); in APIWriteTimestamp()

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