Searched refs:Vec32 (Results 1 – 3 of 3) sorted by relevance
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/AMDGPU/ |
D | AMDGPURegisterBankInfo.cpp | 1979 LLT Vec32 = LLT::vector(2 * SrcTy.getNumElements(), 32); in applyMappingImpl() local 1981 auto CastSrc = B.buildBitcast(Vec32, SrcReg); in applyMappingImpl() 2058 LLT Vec32 = LLT::vector(2 * SrcTy.getNumElements(), 32); in applyMappingImpl() local 2061 auto CastSrc = B.buildBitcast(Vec32, SrcReg); in applyMappingImpl() 2074 auto InsLo = B.buildInsertVectorElement(Vec32, CastSrc, InsRegs[0], IdxLo); in applyMappingImpl() 2075 auto InsHi = B.buildInsertVectorElement(Vec32, InsLo, InsRegs[1], IdxHi); in applyMappingImpl()
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/Hexagon/ |
D | HexagonISelLowering.h | 352 SDValue expandPredicate(SDValue Vec32, const SDLoc &dl,
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D | HexagonISelLowering.cpp | 2491 HexagonTargetLowering::expandPredicate(SDValue Vec32, const SDLoc &dl, in expandPredicate() argument 2493 assert(ty(Vec32).getSizeInBits() == 32); in expandPredicate() 2494 if (isUndef(Vec32)) in expandPredicate() 2496 return getInstr(Hexagon::S2_vsxtbh, dl, MVT::i64, {Vec32}, DAG); in expandPredicate()
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