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Searched refs:VertexOrder (Results 1 – 5 of 5) sorted by relevance

/third_party/mesa3d/src/mesa/main/
Dshader_types.h71 GLenum16 VertexOrder; member
/third_party/skia/third_party/externals/angle2/src/tests/gles1_conformance_tests/
DConformanceTests.cpp448 TEST_P(GLES1ConformanceTest, VertexOrder) in TEST_P() argument
/third_party/flutter/skia/third_party/externals/angle2/src/tests/gles1_conformance_tests/
DConformanceTests.cpp431 TEST_P(GLES1ConformanceTest, VertexOrder) in TEST_P() argument
/third_party/mesa3d/src/compiler/glsl/
Dlinker.cpp1911 if (shader->info.TessEval.VertexOrder != 0) { in link_tes_in_layout_qualifiers()
1913 vertex_order != shader->info.TessEval.VertexOrder) { in link_tes_in_layout_qualifiers()
1918 vertex_order = shader->info.TessEval.VertexOrder; in link_tes_in_layout_qualifiers()
Dglsl_parser_extras.cpp1854 shader->info.TessEval.VertexOrder = 0; in set_shader_inout_layout()
1856 shader->info.TessEval.VertexOrder = state->in_qualifier->ordering; in set_shader_inout_layout()