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Searched refs:VertexShaderStatus (Results 1 – 2 of 2) sorted by relevance

/third_party/vk-gl-cts/external/openglcts/modules/gl/
Dgl3cClipDistance.cpp249 << program.VertexShaderStatus().shader_log << "\nWith Fragment Shader:\n" in MaxClipDistancesValueInVertexShaderTest()
332 << program.VertexShaderStatus().shader_log << "\nWith Fragment Shader:\n" in MaxClipDistancesValueInFragmentShaderTest()
420 << program.VertexShaderStatus().shader_log << "\nWith Fragment Shader:\n" in ClipDistancesValuePassing()
1236 VertexShaderStatus() const in VertexShaderStatus() function in gl3cts::ClipDistance::Utility::Program
Dgl3cClipDistance.hpp89 const CompilationStatus& VertexShaderStatus() const;