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Searched refs:WIN_GL_MakeCurrent (Results 1 – 4 of 4) sorted by relevance

/third_party/flutter/skia/third_party/externals/sdl/src/video/windows/
DSDL_windowsopengles.c43 _this->GL_MakeCurrent = WIN_GL_MakeCurrent; in WIN_GLES_LoadLibrary()
75 _this->GL_MakeCurrent = WIN_GL_MakeCurrent; in WIN_GLES_CreateContext()
DSDL_windowsopengl.c592 WIN_GL_MakeCurrent(_this, current_win, current_ctx); in WIN_GL_SetupWindow()
651 if (WIN_GL_MakeCurrent(_this, window, temp_context) < 0) { in WIN_GL_CreateContext()
705 if (WIN_GL_MakeCurrent(_this, window, context) < 0) { in WIN_GL_CreateContext()
714 WIN_GL_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context) in WIN_GL_MakeCurrent() function
DSDL_windowsopengl.h61 extern int WIN_GL_MakeCurrent(_THIS, SDL_Window * window,
DSDL_windowsvideo.c170 device->GL_MakeCurrent = WIN_GL_MakeCurrent; in WIN_CreateDevice()