Searched refs:WorkItems (Results 1 – 3 of 3) sorted by relevance
100 std::unique_ptr<T> WorkItems[MaxStaticSize]; variable137 WorkItems[Back++ & MaxStaticSizeMask] = std::move(Item); in push()142 return std::move(WorkItems[Front++ & MaxStaticSizeMask]); in pop()
150 std::vector<std::unique_ptr<glslang::TWorkItem>> WorkItems; variable1607 …std::for_each(WorkItems.begin(), WorkItems.end(), [&workList](std::unique_ptr<glslang::TWorkItem>&… in singleMain()1647 WorkItems.push_back(std::unique_ptr<glslang::TWorkItem>{new glslang::TWorkItem("stdin")}); in singleMain()1648 workList.add(WorkItems.back().get()); in singleMain()1691 for (size_t w = 0; w < WorkItems.size(); ++w) { in singleMain()1692 if (WorkItems[w]) { in singleMain()1693 if (printShaderNames || WorkItems[w]->results.size() > 0) in singleMain()1694 PutsIfNonEmpty(WorkItems[w]->name.c_str()); in singleMain()1695 PutsIfNonEmpty(WorkItems[w]->results.c_str()); in singleMain()1712 ProcessArguments(WorkItems, argc, argv); in main()
4122 SmallVector<WorkItem, 32> WorkItems; in GenerateCrossUseConstantOffsets() local4174 WorkItems.push_back(WorkItem(LUIdx, Imm, OrigReg)); in GenerateCrossUseConstantOffsets()4185 for (const WorkItem &WI : WorkItems) { in GenerateCrossUseConstantOffsets()