Searched refs:XINPUT_GAMEPAD_A (Results 1 – 4 of 4) sorted by relevance
/third_party/flutter/skia/third_party/externals/sdl/src/joystick/windows/ |
D | SDL_xinputjoystick.c | 258 XINPUT_GAMEPAD_A, XINPUT_GAMEPAD_B, XINPUT_GAMEPAD_X, XINPUT_GAMEPAD_Y, in UpdateXInputJoystickState_OLD() 282 XINPUT_GAMEPAD_A, XINPUT_GAMEPAD_B, XINPUT_GAMEPAD_X, XINPUT_GAMEPAD_Y, in UpdateXInputJoystickState()
|
/third_party/flutter/glfw/deps/mingw/ |
D | xinput.h | 42 #define XINPUT_GAMEPAD_A 0x1000 macro
|
/third_party/skia/third_party/externals/imgui/backends/ |
D | imgui_impl_win32.cpp | 285 MAP_BUTTON(ImGuiNavInput_Activate, XINPUT_GAMEPAD_A); // Cross / A in ImGui_ImplWin32_UpdateGamepads()
|
/third_party/flutter/glfw/src/ |
D | win32_joystick.c | 578 XINPUT_GAMEPAD_A, in pollJoystickState()
|