Searched refs:Y_ROTATE_V3D (Results 1 – 2 of 2) sorted by relevance
108 Y_ROTATE_V3D (s->vertex[i], s->svertex[i], cosa, sina); in surf3d_rotate()149 Y_ROTATE_V3D (s->vertex[i], s->svertex[i], cosa, sina); in grid3d_update()
64 #define Y_ROTATE_V3D(vi,vf,sina,cosa)\ macro