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Searched refs:ZINK_DEBUG_NIR (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/zink/
Dzink_screen.h66 ZINK_DEBUG_NIR = (1<<0), enumerator
Dzink_screen.c75 { "nir", ZINK_DEBUG_NIR, "Dump NIR during program compile" },
Dzink_compiler.c3090 if (zink_debug & ZINK_DEBUG_NIR) { in zink_shader_create()