/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders/desktop-only/comp/ |
D | fp64.desktop.comp | 42 dvec4 _40 = ssbo_0.a; 43 ssbo_0.a = abs(_40); 44 ssbo_0.a = sign(_40); 45 ssbo_0.a = floor(_40); 46 ssbo_0.a = trunc(_40); 47 ssbo_0.a = round(_40); 48 ssbo_0.a = roundEven(_40); 49 ssbo_0.a = ceil(_40); 50 ssbo_0.a = fract(_40); 51 ssbo_0.a = mod(_40, dvec4(20.0lf)); [all …]
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D | extended-arithmetic.desktop.comp | 98 ResType_1 _40; 99 _40._m0 = uaddCarry(u.a2, u.b2, _40._m1); 100 u.d2 = _40._m1; 101 u.c2 = _40._m0;
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/third_party/skia/third_party/externals/spirv-cross/shaders-no-opt/asm/frag/ |
D | reserved-identifiers.asm.frag | 9 … OpEntryPoint Fragment %main "main" %spvFoo %SPIRV_Cross_blah %_40 %_m40 %_underscore_foo_bar_meep 15 OpName %_40 "_40Bar" 20 OpDecorate %_40 Location 2 34 %_40 = OpVariable %_ptr_Output_v4float Output 47 OpStore %_40 %17
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/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders-msl/asm/comp/ |
D | vector-builtin-type-cast.asm.comp | 15 int2 _40 = int2(u0.get_width(), u0.get_height()) >> int2(uint2(4u)); 18 for (; _80 < _40.y; _80++) 20 for (int _81 = 0; _81 < _40.x; ) 22 …u0.write(cb0_1._RESERVED_IDENTIFIER_FIXUP_m0[0].xxxx, uint2(((_40 * int3(gl_LocalInvocationID).xy)…
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/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders/frag/ |
D | complex-expression-in-access-chain.frag | 18 mediump int _40 = texelFetch(Buf, ivec2(gl_FragCoord.xy), 0).x % 16; 19 FragColor = (_34.results[_40] + _34.results[_40]) + _34.results[(vIn * vIn) + (vIn2 * vIn2)];
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/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders-msl/frag/ |
D | complex-expression-in-access-chain.frag | 25 int _40 = Buf.read(uint2(int2(gl_FragCoord.xy)), 0).x % 16; 26 …out.FragColor = (_34.results[_40] + _34.results[_40]) + _34.results[(in.vIn * in.vIn) + (in.vIn2 *…
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/third_party/skia/third_party/externals/spirv-cross/reference/shaders/comp/ |
D | torture-loop.comp | 23 int _40 = _39 + 1; 24 k = _40; 25 if (_40 < 10)
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/third_party/skia/third_party/externals/spirv-cross/reference/shaders-msl/comp/ |
D | torture-loop.comp | 27 int _40 = _39 + 1; 28 k = _40; 29 if (_40 < 10)
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/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders-hlsl/frag/ |
D | complex-expression-in-access-chain.frag | 24 int _40 = Buf.Load(int3(int2(gl_FragCoord.xy), 0)).x % 16; 25 …FragColor = (asfloat(_34.Load4(_40 * 16 + 0)) + asfloat(_34.Load4(_40 * 16 + 0))) + asfloat(_34.Lo…
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/third_party/skia/third_party/externals/spirv-cross/reference/shaders-msl/desktop-only/comp/ |
D | extended-arithmetic.desktop.comp | 103 ResType_1 _40; 104 _40._m0 = u.a2 + u.b2; 105 _40._m1 = select(uint2(1), uint2(0), _40._m0 >= max(u.a2, u.b2)); 106 u.d2 = _40._m1; 107 u.c2 = _40._m0;
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/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders-msl/desktop-only/comp/ |
D | extended-arithmetic.desktop.comp | 103 ResType_1 _40; 104 _40._m0 = u.a2 + u.b2; 105 _40._m1 = select(uint2(1), uint2(0), _40._m0 >= max(u.a2, u.b2)); 106 u.d2 = _40._m1; 107 u.c2 = _40._m0;
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/third_party/skia/third_party/externals/spirv-cross/reference/shaders-msl-no-opt/comp/ |
D | bitcast-16bit-2.invalid.comp | 23 …e SSBO1& _21 [[buffer(0)]], device SSBO0& _29 [[buffer(1)]], constant UBO& _40 [[buffer(2)]], uint… 26 …short2 _47 = as_type<short2>(((device int*)&_29.inputs[ident])[0u]) + as_type<short2>(_40.const0.x… 28 …2(as_type<ushort2>(uint(((device int*)&_29.inputs[ident])[1u])) - as_type<ushort2>(_40.const0.zw));
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/third_party/skia/third_party/externals/spirv-cross/reference/shaders/desktop-only/comp/ |
D | extended-arithmetic.desktop.comp | 98 ResType_1 _40; 99 _40._m0 = uaddCarry(u.a2, u.b2, _40._m1); 100 u.d2 = _40._m1; 101 u.c2 = _40._m0;
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/third_party/skia/third_party/externals/spirv-cross/reference/shaders-no-opt/comp/ |
D | bitcast-16bit-2.invalid.comp | 31 } _40; 36 i16vec2 _47 = unpackInt2x16(_29.inputs[ident].x) + float16BitsToInt16(_40.const0.xy); 38 …i16vec2 _66 = i16vec2(unpackUint2x16(uint(_29.inputs[ident].y)) - float16BitsToUint16(_40.const0.z…
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/third_party/skia/third_party/externals/spirv-cross/reference/shaders-msl/frag/ |
D | image-query-lod.msl22.frag | 29 float2 _40; 30 _40.x = uSamplerCube.calculate_clamped_lod(uSamplerCubeSmplr, vUV); 31 _40.y = uSamplerCube.calculate_unclamped_lod(uSamplerCubeSmplr, vUV); 32 FragColor += _40;
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/third_party/skia/third_party/externals/spirv-cross/shaders-msl/vert/ |
D | no_stage_out.write_buff.vert | 11 } _40; 20 _35._m0[_19] = _40._m0[_19];
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/third_party/skia/third_party/externals/spirv-cross/reference/shaders-hlsl/comp/ |
D | rwbuffer-matrix.comp | 49 float2x2 _40 = asfloat(uint2x2(_28.Load2(128), _28.Load2(136))); 50 _28.Store(144, asuint(_40[0].x)); 51 _28.Store(148, asuint(_40[1].x)); 52 _28.Store(152, asuint(_40[0].y)); 53 _28.Store(156, asuint(_40[1].y));
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D | atomic.comp | 27 uint _40; 28 InterlockedMax(uImage[int2(1, 5)], 1u, _40);
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/third_party/skia/third_party/externals/spirv-cross/reference/opt/shaders-hlsl/comp/ |
D | atomic.comp | 27 uint _40; 28 InterlockedMax(uImage[int2(1, 5)], 1u, _40);
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/third_party/typescript/tests/baselines/reference/ |
D | sourceMapValidationDestructuringForObjectBindingPatternDefaultValues2.js | 178 …_25, _26, _27, _28, _29, _30, _31, _32, _33, _34, _35, _36, _37, _38, _39, _40, _41, _42, _43, _44… variable 255 … === void 0 ? "noName" : _39, _40 = multiRobot.skills, _41 = _40 === void 0 ? { primary: "none", s…
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D | sourceMapValidationDestructuringForOfArrayBindingPatternDefaultValues.js | 181 …var _40 = multiRobots_3[_39], _41 = _40[0], nameMA = _41 === void 0 ? "noName" : _41, _42 = _40[1]… variable
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D | sourceMapValidationDestructuringForOfObjectBindingPatternDefaultValues2.js | 170 …_25, _26, _27, _28, _29, _30, _31, _32, _33, _34, _35, _36, _37, _38, _39, _40, _41, _42, _43, _44… variable 266 …_39 = _93[_92], _40 = _39.name, name = _40 === void 0 ? "noName" : _40, _41 = _39.skill, skill = _…
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D | sourceMapValidationDestructuringForOfArrayBindingPatternDefaultValues2.js | 134 for (var _39 = 0, _40 = getRobots(); _39 < _40.length; _39++) { 135 _c = _40[_39], _d = _c[1], nameA = _d === void 0 ? "noName" : _d;
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/third_party/skia/third_party/externals/spirv-cross/reference/shaders-msl/vulkan/frag/ |
D | spec-constant.msl11.vk.frag | 39 constant uint _40 = (e % f); 94 uint c9 = _40;
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/third_party/skia/third_party/externals/spirv-cross/reference/shaders-no-opt/vulkan/frag/ |
D | spec-constant.vk.frag.vk | 20 const uint _40 = (e % f); 73 mediump uint c9 = _40;
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