Searched refs:_BaseColor (Results 1 – 3 of 3) sorted by relevance
703 COPY_3V( ctx->Light._BaseColor[0], mat[MAT_ATTRIB_FRONT_EMISSION] ); in _mesa_update_material()704 ACC_SCALE_3V( ctx->Light._BaseColor[0], mat[MAT_ATTRIB_FRONT_AMBIENT], in _mesa_update_material()709 COPY_3V( ctx->Light._BaseColor[1], mat[MAT_ATTRIB_BACK_EMISSION] ); in _mesa_update_material()710 ACC_SCALE_3V( ctx->Light._BaseColor[1], mat[MAT_ATTRIB_BACK_AMBIENT], in _mesa_update_material()
147 /*const*/ GLfloat (*base)[3] = ctx->Light._BaseColor; in shade_rastpos()
536 GLfloat _BaseColor[2][3]; member