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Searched refs:_BoundTextures (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/mesa/main/
Dtexobj.c1380 unit->_BoundTextures &= ~(1 << index); in unbind_texobj_from_texunits()
1415 while (texUnit->_BoundTextures) { in unbind_textures_from_unit()
1416 const GLuint index = ffs(texUnit->_BoundTextures) - 1; in unbind_textures_from_unit()
1421 texUnit->_BoundTextures &= ~(1 << index); in unbind_textures_from_unit()
1639 texUnit->_BoundTextures |= (1 << targetIndex); in bind_texture_object()
1641 texUnit->_BoundTextures &= ~(1 << targetIndex); in bind_texture_object()
Dtexstate.c101 dst->Texture.Unit[u]._BoundTextures = src->Texture.Unit[u]._BoundTextures; in _mesa_copy_texture_state()
1062 texUnit->_BoundTextures = 0; in _mesa_init_texture()
Dmtypes.h1226 GLbitfield _BoundTextures; member