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Searched refs:_NEW_BUFFERS (Results 1 – 16 of 16) sorted by relevance

/third_party/mesa3d/src/mesa/main/
Dstate.c402 _NEW_BUFFERS | _NEW_MODELVIEW | _NEW_PROJECTION | _NEW_TEXTURE_MATRIX | in _mesa_update_state_locked()
416 if (new_state & _NEW_BUFFERS) in _mesa_update_state_locked()
457 prog_flags |= _NEW_BUFFERS | _NEW_TEXTURE_OBJECT | in _mesa_update_state_locked()
Dfbobject.c464 ctx->NewState |= _NEW_BUFFERS; in render_texture()
1284 FLUSH_VERTICES(ctx, _NEW_BUFFERS, 0); in _mesa_test_framebuffer_completeness()
1909 ctx->NewState |= _NEW_BUFFERS; in framebuffer_parameteri()
2183 FLUSH_VERTICES(ctx, _NEW_BUFFERS, 0); in _mesa_DeleteRenderbuffers()
2709 FLUSH_VERTICES(ctx, _NEW_BUFFERS, 0); in _mesa_renderbuffer_storage()
2930 FLUSH_VERTICES(ctx, _NEW_BUFFERS, 0); in _mesa_EGLImageTargetRenderbufferStorageOES()
3317 FLUSH_VERTICES(ctx, _NEW_BUFFERS, 0); in _mesa_bind_framebuffers()
3323 FLUSH_VERTICES(ctx, _NEW_BUFFERS, 0); in _mesa_bind_framebuffers()
3367 FLUSH_VERTICES(ctx, _NEW_BUFFERS, 0); in _mesa_DeleteFramebuffers()
3955 FLUSH_VERTICES(ctx, _NEW_BUFFERS, 0); in _mesa_framebuffer_texture()
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Dbuffers.c731 FLUSH_VERTICES(ctx, _NEW_BUFFERS, GL_COLOR_BUFFER_BIT); in updated_drawbuffers()
882 ctx->NewState |= _NEW_BUFFERS; in _mesa_readbuffer()
Dmultisample.c107 if (ctx->NewState & _NEW_BUFFERS) { in _mesa_GetMultisamplefv()
Ddebug.c103 (state & _NEW_BUFFERS) ? "ctx->Visual, ctx->DrawBuffer,, " : ""); in _mesa_print_state()
Dframebuffer.c308 ctx->NewState |= _NEW_BUFFERS; in _mesa_resize_framebuffer()
Dcontext.c1556 newCtx->NewState |= _NEW_BUFFERS; in _mesa_make_current()
Dteximage.c2721 ctx->NewState |= _NEW_BUFFERS; in check_rtt_cb()
4230 if (ctx->NewState & _NEW_BUFFERS) in copy_texture_sub_image_err()
4255 if (ctx->NewState & _NEW_BUFFERS) in copy_texture_sub_image_no_error()
4286 if (ctx->NewState & _NEW_BUFFERS) in copyteximage()
Dmtypes.h2836 #define _NEW_BUFFERS (1u << 22) /**< gl_context::Visual, DrawBuffer, */ macro
Dget.c1328 if (ctx->NewState & _NEW_BUFFERS) in find_custom_value()
1455 if (ctx->NewState & _NEW_BUFFERS) in check_extra()
Dtexobj.c1351 ctx->NewState |= _NEW_BUFFERS; in unbind_texobj_from_fbo()
/third_party/mesa3d/src/mesa/program/
Dprog_statevars.c839 return _NEW_TEXTURE_STATE | _NEW_BUFFERS | _NEW_FRAG_CLAMP; in _mesa_program_state_flags()
842 return _NEW_FOG | _NEW_BUFFERS | _NEW_FRAG_CLAMP; in _mesa_program_state_flags()
886 return _NEW_BUFFERS; in _mesa_program_state_flags()
889 return _NEW_BUFFERS | _NEW_POINT; in _mesa_program_state_flags()
907 return _NEW_CURRENT_ATTRIB | _NEW_LIGHT_STATE | _NEW_BUFFERS; in _mesa_program_state_flags()
/third_party/mesa3d/docs/relnotes/
D9.1.3.rst176 - st/mesa: depth-stencil-alpha state also depends on \_NEW_BUFFERS
D9.0.3.rst178 - i965: Add missing \_NEW_BUFFERS dirty bit in Gen7 SBE state.
D12.0.2.rst188 - mesa: set \_NEW_BUFFERS when updating texture bound to current
/third_party/mesa3d/src/mesa/state_tracker/
Dst_context.c134 if (new_state & _NEW_BUFFERS) { in st_invalidate_state()