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Searched refs:_NEW_DEPTH (Results 1 – 2 of 2) sorted by relevance

/third_party/mesa3d/src/mesa/main/
Ddebug.c86 (state & _NEW_DEPTH) ? "ctx->Depth, " : "", in _mesa_print_state()
Dmtypes.h2818 #define _NEW_DEPTH (1u << 4) /**< gl_context::Depth */ macro